Release 1.0.0-beta.5
Pre-release
Pre-release
SergeyShorokhov
released this
07 Oct 16:31
·
69 commits
to master
since this release
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What's Changed
New features
Fixes
- FIX:
#game_commencing
message and restart round onredm_disable
command by @wopox1337 in #31 - FIX: reset render color on
redm_disable
by @wopox1337 in #32 - FIX: CVars restoring after
restart
by @wopox1337 in #33 - FIX: remove default silencer active by @wopox1337 in #34
- FIX: spawn distance to enemy check by @wopox1337 in #37
- FIX: don't show
/modes
vote menu when mode is forced by @wopox1337 in #41 - FIX: give default weapons when not full equip set by @wopox1337 and @golukon in #42
- FIX: give default items on
aim_*
maps by @wopox1337 in #50 - FIX: Check killer by
IsPlayerIndex()
by @wopox1337 in #52
- Add new CVar
redm_block_drop_weapon
by @wopox1337 in #44 - Add new CVar:
redm_mode_vote_extend_times
by @wopox1337 in #38 - Add new CVar:
redm_open_equip_menu
by @wopox1337 in #36 - Add new CVar
redm_open_equip_menu_by_g
by @wopox1337 in #45 - Modes enhance by @wopox1337 in #35
Misc
- Save weapon
ActiveSlot
&state
on victim kiled by @wopox1337 in #40 - Add bound and descriptions for CVars by @wopox1337 in #39
- Refactoring by @wopox1337 in #48
Full Changelog: 1.0.0-beta.4...1.0.0-beta.5