This repository has been archived by the owner on Jun 17, 2021. It is now read-only.
A bigger step for Kerbalkind
Fixes
- Change a few frequently called
foreach
loops tofor
by soulsource - Make
Bon Voyage Autopilot
part physicsless by Suprcheese Close
button callsappLauncherButton.SetFalse
- Check for retracted solar panels
- Average speed is now really average and not the maximum of any wheel's speed
- Target 200 meters away from navpoint
- Landing gears can be used as operable wheels by Kerbas-ad-astra
- ModuleWheelBase used to determine if wheel is on the ground by Kerbas-ad-astra
- Allow travelling "below" sea level if celestial body has no ocean
Changes
- KSPWheels support
- Separate UI for module control, no mess in right click menu
- Integrated UIFramework
- Path compressed with lz-string-csharp to use less space in save file
- Show route only for active rover
- Interstellar reactors support