Final project for Game Theory/AI course. This repo is dedicated completely for the development of the AI. The base game can be found Here. The AI will approach the game with an unsupervised reinforcement learning approach, competing against itself using a shared curriculum.
will be added
will be added
will be added
- To select a card, left-click on any of the card on the bottom pane
- To place a card on the board, right-click on the desired position
- To target a player (repair/block), click on the player name on the right pane
- To rotate a path card, press
R
- To discard the selected card, press
D
Please read the javadoc