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GBDK-2020 4.1.x update + minor optimizations #1
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asiekierka
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The game crashes, but it's now at least able to be compiled with gbdk-2020.
I've kind of given up hope in him responding :/ I guess he just isn't interested. |
@SimonLarsen Sorry to directly ping you like this, but I wanted to reach out again to see if you still have any interest in having this merged. If not, then we would appreciate you letting us know so we can just close this. Totally up to you. |
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Not sure if you're still interested, but this set of patches makes the game compile with a vanilla GBDK-2020 4.1.1 (latest version) setup. I've also introduced some minor optimizations - some to adapt to SDCC 4.2.x's new calling convention, some just "driving by". The game seems to function fully correctly in testing.