RegistryParser - fix pulling from the lang file on custom entries #7540
+4
−1
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Description
This PR aims to fix a tiny little bug with lang nodes in the RegistryParser.
What I noticed is if the lang file contains an entry that matches a custom entry, Skript attempts to use it, when it should only use
minecraft
namespaced entries.Ex:
In the lang file under biomes, we have
desert_lakes
(Im assuming an old MC biome?!?!?)When using a data pack that has
packname:desert_lakes
it grabs from the lang file.This shouldn't happen.
We shouldn't be looking in the lang file for non-Minecraft entries.
The change I have implemented here was to only grab from the lang file if it's a minecraft namespaced object.
Target Minecraft Versions: any
Requirements: none
Related Issues: none