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V0.3.7
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Smujb committed Jun 24, 2020
1 parent d7e738e commit d768594
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Showing 4 changed files with 5 additions and 4 deletions.
4 changes: 2 additions & 2 deletions build.gradle
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Expand Up @@ -41,8 +41,8 @@ allprojects {
appName = 'Cursed Pixel Dungeon'
appPackageName = 'com.smujamesb.cursedpixeldungeon'

appVersionCode = 11
appVersionName = '0.3.6'
appVersionCode = 12
appVersionName = '0.3.7'
appJavaCompatibility = 1.8

appAndroidCompileSDK = 29
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Expand Up @@ -51,6 +51,7 @@ public class CPDGame extends Game {
public static final int v0_3_4 = 8;
public static final int v0_3_5 = 10;
public static final int v0_3_6 = 11;
public static final int v0_3_7 = 12;

public CPDGame(PlatformSupport platform ) {
super( sceneClass == null ? WelcomeScene.class : sceneClass, platform );
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Expand Up @@ -46,7 +46,7 @@

public class WelcomeScene extends PixelScene {

private static int LATEST_UPDATE = CPDGame.v0_3_6;
private static int LATEST_UPDATE = CPDGame.v0_3_7;

@Override
public void create() {
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Expand Up @@ -97,7 +97,7 @@ scenes.titlescene.discord_button=JOIN

scenes.welcomescene.welcome_msg=Cursed Pixel Dungeon is a mod of Shattered Pixel Dungeon, heavily inspired by Sprouted Pixel Dungeon and the Zelda games. Has a focus on story and grinding.\n\nHappy Dungeoneering!
scenes.welcomescene.update_intro=Cursed Pixel Dungeon has been updated!
scenes.welcomescene.update_msg=Implemented the following subclasses from old Cursed: Necomancer, Brawler, Cultist.\n\nSome balance changes and bug fixes:\n- Fixed Halls levels often crashing when loaded\n- Fixed 0 HP Rippers and Spawners\n- Fixed various crashes with not having armor equipped\n- Rebalanced the grind depth a little\n- Fixed Ring of Furor\n- Tweak to magical DR
scenes.welcomescene.update_msg=V0.3.7 - Fixes & balance improvements for Halls, more upgrade spells.
scenes.welcomescene.patch_intro=Cursed Pixel Dungeon has been patched!
scenes.welcomescene.patch=
scenes.welcomescene.patch_translations=
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