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Merge pull request #6 from Gitjas/master
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update to v10.2.6
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Gitjas authored Dec 23, 2020
2 parents 216ae30 + 507131f commit 508cdb7
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45 changes: 45 additions & 0 deletions .github/workflows/InfinityAutoPackager.yaml
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# Infinity Auto Packager by AL|EN (alienquake@hotmail.com)
# A tool that automatically generates Infinity Engine mod packages when you publish a release.

on:
release:
types: [published]
jobs:
InfinityAutoPackager:
runs-on: ubuntu-latest
steps:

- name: Initial setup
run: |
git lfs uninstall
git config --global core.autocrlf false
git config --global core.ignorecase true
- name: Clone repository using 'github.ref' from release
uses: actions/checkout@master

- name: Create Infinity Engine Mod Packages (.iemod and .zip)
uses: ALIENQuake/CreateIEModZipPackage@master
id: CreateIEModZipPackage
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

- name: Upload iemod package to latest release
uses: svenstaro/upload-release-action@v1-release
if: github.ref != 'refs/heads/master'
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
file: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.iemod
asset_name: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.iemod
tag: ${{ github.ref }}
overwrite: true

- name: Upload zip package to latest release
uses: svenstaro/upload-release-action@v1-release
if: github.ref != 'refs/heads/master'
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
file: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.zip
asset_name: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.zip
tag: ${{ github.ref }}
overwrite: true
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16 changes: 16 additions & 0 deletions bp-bgt-worldmap/changelog_v10-2-4_and higher.txt
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Changelog:

Version 10.2.6
- added new bpbgtmap.BAM f�r bgt and ee that includes BST Mapicon (on slot 29 resp 28 if counted from 0).
- added "changelog_v10-2-4_and higher.txt" to main mod folder.

Version 10.2.5
- Compatibility with 'Sensible Entrance Points' from Tweaks Anthology (thanks CamDawg!).

Version 10.2.4
- corrected area names for DSotSC areas (areas should be named correctly and should all have names on the worldmap).
- corrected area visibility for ntotsc (areas should have the same visibility on worldmap as in original mod).
- added changelog.txt file.
- renamed folder to "bp-bgt-worldmap".
- moved setup-bp-bgt-worldmap.tp2 inside mod folder.
- added bp-bgt-worldmap.ini with mod info meta data.
2 changes: 1 addition & 1 deletion bp-bgt-worldmap/setup-bp-bgt-worldmap.tp2
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BACKUP ~bp-bgt-worldmap/backup~
AUTHOR ~www.shsforums.net/forum/401-worldmap/~
VERSION "v10.2.5"
VERSION "v10.2.6"
README "bp-bgt-worldmap/language/%LANGUAGE%/readme.html" "bp-bgt-worldmap/language/english/readme.html"

ALWAYS
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