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Merge pull request #6 from Gitjas/master
update to v10.2.6
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# Infinity Auto Packager by AL|EN (alienquake@hotmail.com) | ||
# A tool that automatically generates Infinity Engine mod packages when you publish a release. | ||
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on: | ||
release: | ||
types: [published] | ||
jobs: | ||
InfinityAutoPackager: | ||
runs-on: ubuntu-latest | ||
steps: | ||
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- name: Initial setup | ||
run: | | ||
git lfs uninstall | ||
git config --global core.autocrlf false | ||
git config --global core.ignorecase true | ||
- name: Clone repository using 'github.ref' from release | ||
uses: actions/checkout@master | ||
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- name: Create Infinity Engine Mod Packages (.iemod and .zip) | ||
uses: ALIENQuake/CreateIEModZipPackage@master | ||
id: CreateIEModZipPackage | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
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- name: Upload iemod package to latest release | ||
uses: svenstaro/upload-release-action@v1-release | ||
if: github.ref != 'refs/heads/master' | ||
with: | ||
repo_token: ${{ secrets.GITHUB_TOKEN }} | ||
file: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.iemod | ||
asset_name: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.iemod | ||
tag: ${{ github.ref }} | ||
overwrite: true | ||
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- name: Upload zip package to latest release | ||
uses: svenstaro/upload-release-action@v1-release | ||
if: github.ref != 'refs/heads/master' | ||
with: | ||
repo_token: ${{ secrets.GITHUB_TOKEN }} | ||
file: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.zip | ||
asset_name: ${{ steps.CreateIEModZipPackage.outputs.PackageBaseName }}.zip | ||
tag: ${{ github.ref }} | ||
overwrite: true |
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Changelog: | ||
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Version 10.2.6 | ||
- added new bpbgtmap.BAM f�r bgt and ee that includes BST Mapicon (on slot 29 resp 28 if counted from 0). | ||
- added "changelog_v10-2-4_and higher.txt" to main mod folder. | ||
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Version 10.2.5 | ||
- Compatibility with 'Sensible Entrance Points' from Tweaks Anthology (thanks CamDawg!). | ||
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Version 10.2.4 | ||
- corrected area names for DSotSC areas (areas should be named correctly and should all have names on the worldmap). | ||
- corrected area visibility for ntotsc (areas should have the same visibility on worldmap as in original mod). | ||
- added changelog.txt file. | ||
- renamed folder to "bp-bgt-worldmap". | ||
- moved setup-bp-bgt-worldmap.tp2 inside mod folder. | ||
- added bp-bgt-worldmap.ini with mod info meta data. |
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