Releases: SpellholdStudios/Expanded_Thief_Stronghold
Releases · SpellholdStudios/Expanded_Thief_Stronghold
Expanded Thief Stronghold v3.0.0
- Added gbthfkp.ini metadata file (including dynamic installation order syntax and global
LABELS
) to support AL|EN's "Project Infinity" - Replaced
AUTHOR
keyword withSUPPORT
. - Added
README
command. - Added Immutability concept.
- Added
REQUIRE_PREDICATE
conditions to avoid installing the mod in inaccurate games. - Added component
DESIGNATED
number and "ts_expanded_thief_stronghold_main"LABEL
. - Externalized tp2 code into main_component.tpa library for more comfortable readability and maintenance.
- Commented code as much as possible.
- Added native BG2:EE and EET compatibility
- Added WeiDU's built-in
HANDLE_CHARSETS
function to convert string entries for EE games. - Added
ADD_JOURNAL
entries. - Restored items' usability restriction flags in descriptions for original games and removed them for EE games with
GW_UPDATE_ITM_DESCRIPTION_TO_EE
WeiDU function. - Provided accurate sized NPC portraits for EE games.
- Added WeiDU's built-in
- Replaced old portraits with PPE ones to insure compatibility with EE games (it was impossible to resize the original ones), and gave Mae'Var and Kumuzu their PPE portraits.
- Replaced .wav sound clips with .ogg files, rewrote their installation procedure with WeiDU's built-in
HANDLE_AUDIO
function, and provided localized missing sound clips only when needed. - Script files: removed OnCreation() action from blocks that have a
LOCALS/GLOBAL
associated with them. - Spells installation: removed useless
SAY NAME2
patches. - Included BWP Fixpack Vlad's Timer problem fix here and here.
- Modernized area patching with homemade
GW_ALTER_AREA_ENTRANCE
andGW_ALTER_AREA_REGION
WeiDU functions. - Sword of Olidammara +4 (ts5loot1.itm):
- Fixed wrong effects probability (15%, was 5%).
- Fixed wrong portrait icon (Confused, was Charmed).
- Hard-coded general items names and descriptions whenever relevant.
- Moved installation messages from gwthfkp.tra file setup.tra file for more comfortable readability.
- Added foreign languages WeiDU prompts when available.
- Proofread English strrefs (Gwendolyne).
- Added French translation (by JohnBob).
- Added Italian translation (by ilot).
- Rewrote and renamed readme file to expanded_thief_stronghold-readme-english.html, then moved it into new 📁 "readme" folder.
- Moved useless files into new 📁 "legacy" folder, and removed 📁 "backup" folder.
- Lower cased files.
- Included Linux and mac OS versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Added OggDec to v1.9.7 and added sox v14.4.1 for mac.
- Added archive libiconv-1.9.2-1-src.7z with iconv license info
- Updated WeiDU installer to v249.
- Uploaded mod to official Spellhold Studios GitHub mirror account
Expanded Thief Stronghold Previous versions
Version 2.20 (April 1, 2010)
- Wisp’s Unfinished Business compatibility fix.
- Updated WeiDU installer to v215.
...
Version 2.14 (July 28, 2006)
- If you want the old Improved Mae'Var, it can be found in the /_debug/impmaevar.rar archive; just extract the files into the override.
- Also, added a few banters, and tweaked (reduced) the environmental chat in the tavern front of the guild. Some other minor changes.
...
Version 2.4 (July 1, 2002)
- Minor changes, removed scripts (they're on my site if you want them).
...
Version 1.0
- Initial release (in TBG format).