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Bug: Zoom + CSM Causes Visual Oddities #1320

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ErinRoseWebs69 opened this issue Jan 2, 2025 · 1 comment
Open

Bug: Zoom + CSM Causes Visual Oddities #1320

ErinRoseWebs69 opened this issue Jan 2, 2025 · 1 comment
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Type: Bug This is a problem with something that should be working one way, but isn't.

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@ErinRoseWebs69
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Describe the bug

20250101192055_1

When zooming in with CSM present and PBR present, it looks like some world geometry goes away or something.

To Reproduce

  1. Open any map with PBR and CSM present
  2. zoom

Issue Map

Any

Expected Behavior

Should not cause problems like the one shown above

Operating System

Windows 10

@ErinRoseWebs69 ErinRoseWebs69 added the Type: Bug This is a problem with something that should be working one way, but isn't. label Jan 2, 2025
@JJL772
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JJL772 commented Jan 2, 2025

This is an issue with all shaders that support CSM. In this example I have cl_fov 120 in the first screenshot, and zoomed in using the scroll wheel for the second. There is most likely something going wrong with the CPU-side code that sets up the views and stuff.

Screenshot_20250101_170420
Screenshot_20250101_170424

@JJL772 JJL772 changed the title Bug: Zoom + PBR + CSM Causes Visual Oddities Bug: Zoom + CSM Causes Visual Oddities Jan 2, 2025
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Labels
Type: Bug This is a problem with something that should be working one way, but isn't.
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