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Feature: Add bounce lights to named lights.
Type: Feature
This is something completely new that will be added.
#1337
opened Jan 16, 2025 by
Trico-Everfire
Bug: Refract does not render in This is a problem with something that should be working one way, but isn't.
func_reflective_glass
Type: Bug
#1336
opened Jan 16, 2025 by
ErinRoseWebs69
Bug: Player Model does not show in This is a problem with something that should be working one way, but isn't.
func_reflective_glass
when cl_player_render_in_reflection_view 1
Type: Bug
#1335
opened Jan 16, 2025 by
ErinRoseWebs69
Feature: "ForceHolsterWeapon" player entity input + "+holster" keybind
Priority 4: Low
Something that can be picked up for the next release, but can be kicked back if need be.
Size 5: Trivial
Something that will take a couple minutes to do; a couple of lines to change.
Type: Feature
This is something completely new that will be added.
What: Entities
Issues relating to entities
#1334
opened Jan 14, 2025 by
pivotman319-owo
Bug: Postcompiler-generated vactube objects stray from the path created in the hammer
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1333
opened Jan 14, 2025 by
Viflame
Feature: OpenGL Normal Support
Priority 4: Low
Something that can be picked up for the next release, but can be kicked back if need be.
Size 4: Small
Something that will take up to a day to do.
Type: Enhancement
This is something that improves upon an already existing thing.
Type: Feature
This is something completely new that will be added.
What: Graphics
Graphics-related stuff
#1332
opened Jan 13, 2025 by
ErinRoseWebs69
Bug: Refract Rendering Incorrectly
Priority 2: High
Do this immediately, needs to be in the next release.
Size 4: Small
Something that will take up to a day to do.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Graphics
Graphics-related stuff
#1331
opened Jan 11, 2025 by
ErinRoseWebs69
Bug: Refract not properly deciding what is behind it and what is not
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1330
opened Jan 11, 2025 by
ErinRoseWebs69
Bug: env_sun does not render properly with pitch -90
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1329
opened Jan 10, 2025 by
Pacca64
Enhancement: Allow anti-aliasing to apply to the 2D grid in Hammer
Type: Enhancement
This is something that improves upon an already existing thing.
What: Hammer
Hammer-specific issues
#1328
opened Jan 9, 2025 by
kitrodian
Feature: Add Material Proxy that can Print Variable Values into the Console
Type: Feature
This is something completely new that will be added.
#1327
opened Jan 9, 2025 by
ErinRoseWebs69
Enhancement: Add optional multiplier parameter for ConVar material proxy
Type: Enhancement
This is something that improves upon an already existing thing.
#1326
opened Jan 9, 2025 by
ErinRoseWebs69
Bug: Hammer Particle Browser cuts off particles
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1324
opened Jan 4, 2025 by
sheepy676
Enhancement: Update the Engine Tools
Type: Enhancement
This is something that improves upon an already existing thing.
#1323
opened Jan 4, 2025 by
sheepy676
Sizeable Leak Potential - Rich presence security issue
Type: Feature
This is something completely new that will be added.
#1322
opened Jan 4, 2025 by
CorvusFajrone
Enhancement: Near Z for static lights
Type: Enhancement
This is something that improves upon an already existing thing.
#1321
opened Jan 2, 2025 by
Lord-of-Squishe
Bug: Zoom + CSM Causes Visual Oddities
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1320
opened Jan 2, 2025 by
ErinRoseWebs69
Bug: CSM appears on PBR textures even when not visible to skybox
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1319
opened Jan 1, 2025 by
ErinRoseWebs69
Bug: env_beam disappears when endpoint teleports to void
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1318
opened Jan 1, 2025 by
HugoBDesigner
Bug: Portal gun particles show up in tools mode
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1317
opened Jan 1, 2025 by
HugoBDesigner
Bug: Attempting to pickup (+use) an prop, whilst holding another prop, results in the held prop becoming bugged out.
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1316
opened Dec 31, 2024 by
Rip-Rip-Rip
Enhancement: Add lightmap support for prop_static like in the sdk2013 MP branch
Type: Enhancement
This is something that improves upon an already existing thing.
#1315
opened Dec 31, 2024 by
Unusuario2
Enhancement: Allow isolation of exes in advanced compile
Type: Enhancement
This is something that improves upon an already existing thing.
What: Hammer
Hammer-specific issues
#1314
opened Dec 30, 2024 by
Lord-of-Squishe
Enhancement: Bicubic filtering for lightmaps and cubemaps.
Type: Enhancement
This is something that improves upon an already existing thing.
What: Graphics
Graphics-related stuff
#1313
opened Dec 30, 2024 by
kitrodian
Enhancement: Make path_vphysics capable of being parented to a moving object
Type: Enhancement
This is something that improves upon an already existing thing.
#1312
opened Dec 29, 2024 by
Lord-of-Squishe
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