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Issues list

Feature: Add bounce lights to named lights. Type: Feature This is something completely new that will be added.
#1337 opened Jan 16, 2025 by Trico-Everfire
Bug: Refract does not render in func_reflective_glass Type: Bug This is a problem with something that should be working one way, but isn't.
#1336 opened Jan 16, 2025 by ErinRoseWebs69
Bug: Player Model does not show in func_reflective_glass when cl_player_render_in_reflection_view 1 Type: Bug This is a problem with something that should be working one way, but isn't.
#1335 opened Jan 16, 2025 by ErinRoseWebs69
Feature: "ForceHolsterWeapon" player entity input + "+holster" keybind Priority 4: Low Something that can be picked up for the next release, but can be kicked back if need be. Size 5: Trivial Something that will take a couple minutes to do; a couple of lines to change. Type: Feature This is something completely new that will be added. What: Entities Issues relating to entities
#1334 opened Jan 14, 2025 by pivotman319-owo
Bug: Postcompiler-generated vactube objects stray from the path created in the hammer Type: Bug This is a problem with something that should be working one way, but isn't.
#1333 opened Jan 14, 2025 by Viflame
Feature: OpenGL Normal Support Priority 4: Low Something that can be picked up for the next release, but can be kicked back if need be. Size 4: Small Something that will take up to a day to do. Type: Enhancement This is something that improves upon an already existing thing. Type: Feature This is something completely new that will be added. What: Graphics Graphics-related stuff
#1332 opened Jan 13, 2025 by ErinRoseWebs69
Bug: Refract Rendering Incorrectly Priority 2: High Do this immediately, needs to be in the next release. Size 4: Small Something that will take up to a day to do. Type: Bug This is a problem with something that should be working one way, but isn't. What: Graphics Graphics-related stuff
#1331 opened Jan 11, 2025 by ErinRoseWebs69
Bug: Refract not properly deciding what is behind it and what is not Type: Bug This is a problem with something that should be working one way, but isn't.
#1330 opened Jan 11, 2025 by ErinRoseWebs69
Bug: env_sun does not render properly with pitch -90 Type: Bug This is a problem with something that should be working one way, but isn't.
#1329 opened Jan 10, 2025 by Pacca64
Enhancement: Allow anti-aliasing to apply to the 2D grid in Hammer Type: Enhancement This is something that improves upon an already existing thing. What: Hammer Hammer-specific issues
#1328 opened Jan 9, 2025 by kitrodian
Feature: Add Material Proxy that can Print Variable Values into the Console Type: Feature This is something completely new that will be added.
#1327 opened Jan 9, 2025 by ErinRoseWebs69
Enhancement: Add optional multiplier parameter for ConVar material proxy Type: Enhancement This is something that improves upon an already existing thing.
#1326 opened Jan 9, 2025 by ErinRoseWebs69
Bug: Hammer Particle Browser cuts off particles Type: Bug This is a problem with something that should be working one way, but isn't.
#1324 opened Jan 4, 2025 by sheepy676
Enhancement: Update the Engine Tools Type: Enhancement This is something that improves upon an already existing thing.
#1323 opened Jan 4, 2025 by sheepy676
Sizeable Leak Potential - Rich presence security issue Type: Feature This is something completely new that will be added.
#1322 opened Jan 4, 2025 by CorvusFajrone
Enhancement: Near Z for static lights Type: Enhancement This is something that improves upon an already existing thing.
#1321 opened Jan 2, 2025 by Lord-of-Squishe
Bug: Zoom + CSM Causes Visual Oddities Type: Bug This is a problem with something that should be working one way, but isn't.
#1320 opened Jan 2, 2025 by ErinRoseWebs69
Bug: CSM appears on PBR textures even when not visible to skybox Type: Bug This is a problem with something that should be working one way, but isn't.
#1319 opened Jan 1, 2025 by ErinRoseWebs69
Bug: env_beam disappears when endpoint teleports to void Type: Bug This is a problem with something that should be working one way, but isn't.
#1318 opened Jan 1, 2025 by HugoBDesigner
Bug: Portal gun particles show up in tools mode Type: Bug This is a problem with something that should be working one way, but isn't.
#1317 opened Jan 1, 2025 by HugoBDesigner
Bug: Attempting to pickup (+use) an prop, whilst holding another prop, results in the held prop becoming bugged out. Type: Bug This is a problem with something that should be working one way, but isn't.
#1316 opened Dec 31, 2024 by Rip-Rip-Rip
Enhancement: Add lightmap support for prop_static like in the sdk2013 MP branch Type: Enhancement This is something that improves upon an already existing thing.
#1315 opened Dec 31, 2024 by Unusuario2
Enhancement: Allow isolation of exes in advanced compile Type: Enhancement This is something that improves upon an already existing thing. What: Hammer Hammer-specific issues
#1314 opened Dec 30, 2024 by Lord-of-Squishe
Enhancement: Bicubic filtering for lightmaps and cubemaps. Type: Enhancement This is something that improves upon an already existing thing. What: Graphics Graphics-related stuff
#1313 opened Dec 30, 2024 by kitrodian
Enhancement: Make path_vphysics capable of being parented to a moving object Type: Enhancement This is something that improves upon an already existing thing.
#1312 opened Dec 29, 2024 by Lord-of-Squishe
ProTip! Adding no:label will show everything without a label.