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2 fluid inputs for vac DT #340

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Nov 27, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,7 @@ public class SuSyRecipeMaps {
public static final RecipeMap<SimpleRecipeBuilder> COKING_RECIPES = new RecipeMap<>("coking_tower", 1, 1, 3, 2, new SimpleRecipeBuilder(), false)
.setSound(GTSoundEvents.COMBUSTION);

public static final RecipeMap<SimpleRecipeBuilder> VACUUM_DISTILLATION_RECIPES = new RecipeMap<>("vacuum_distillation", 1, true, 1, true, 1, true, 12, false, new SimpleRecipeBuilder(), false)
public static final RecipeMap<SimpleRecipeBuilder> VACUUM_DISTILLATION_RECIPES = new RecipeMap<>("vacuum_distillation", 1, true, 1, true, 2, true, 12, false, new SimpleRecipeBuilder(), false)
.setSound(GTSoundEvents.CHEMICAL_REACTOR);

public static final RecipeMap<SimpleRecipeBuilder> SIEVE_DISTILLATION_RECIPES = new RecipeMap<>("sieve_distillation", 1, true, 1, true, 2, true, 12, false, new SimpleRecipeBuilder(), false)
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1 change: 1 addition & 0 deletions src/main/resources/assets/susy/lang/en_us.lang
Original file line number Diff line number Diff line change
Expand Up @@ -715,6 +715,7 @@ recipemap.spinning.name=Textile Spinning
recipemap.large_steam_turbine.name=Large Steam Turbine
recipemap.primitive_smelter.name=Primitive Smelting
recipemap.large_fluid_pump.name=Large Fluid Pump
recipemap.sieve_distillation=Fractional Distillation

gregtech.multiblock.primitive_mud_pump.description=The Primitive Mud Pump is a Steam Era multiblock that collects mud once per second, but only if it is in a river biome, and when the controller is between Y = 64 and Y = 80 (Inclusive). It can use a Pump, ULV, or LV Output Hatch.
gregtech.multiblock.ocean_pumper.description=The Ocean Pumper is an electrically powered multiblock that collects a base amount of 8,000 L Seawater per second (at MV), but only if it is in an ocean biome, and when the controller is between Y = 70 and Y = 75 (Inclusive). It needs an output hatch, a maintenance hatch, and an energy input hatch.
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