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Update eventwar to include alliancewar command.
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LlmDl committed Jan 16, 2024
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Showing 1 changed file with 7 additions and 2 deletions.
9 changes: 7 additions & 2 deletions eventwar.html
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Expand Up @@ -50,7 +50,7 @@ <h3>> <a href="wars.html">War Hub</a> \ Event War</h3>
<div class="five columns" style="background-color:#f2f2f2; border-radius:10px; padding:10px">
<h4>Prerequisites:</h4>
<ul>
<li>Towny 0.99.2.0 or newer.</li>
<li>Towny 0.100.1.0 or newer.</li>
</ul>
</div>
<div class="seven columns" style="background-color:#f2f2f2; border-radius:10px; padding:10px">
Expand All @@ -72,7 +72,7 @@ <h4>Prerequisites:</h4>
<li>Civil War - One nation fighting amongst itself. Towns side with the capital or the rebels via team selection.</li>
<li>Independence War - A war in which a conquered Town fights its own nation for freedom. The town which initiates the war will trigger a team-selection for the other non-capital towns. Towns which side with the rebels will also leave their nation if the rebels win. If the rebels lose all of the rebel towns become conquered.</li>
<li>Nation vs Nation - Two nations fight against each other.</li>
<li>Alliance vs Alliance - Two nations fight against each other, with both nations' allies joining the fight.</li>
<li>Alliance vs Alliance - Two nations fight against each other, with both nations' allies able to join the fight.</li>
<li>World War - All nations with enemies will be thrown into war. Similar to the old EventWar.</li>
</ul>
</div>
Expand Down Expand Up @@ -275,6 +275,11 @@ <h4>Prerequisites:</h4>
<ul>
<li><b>/town redeem {wartype}:</b> Used to purchase a Declaration of War of the given war type.</li>
</ul>
<li><b>/nation</b></li>
<ul>
<li><b>/nation alliancewar request {allyname}:</b> The primary nations battling in an Alliance War can use this command to request their allies
join the war (when they are not already automatically added.)</li>
</ul>
<li><b>/declare</b></li>
<ul>
<li><b>/declare rebel:</b> Used to side with the rioters/rebels in Riot, Civil and Independence Wars.</li>
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