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TwistTheNeil/swell-integration
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This repository tests cross compiling shared objects such as .dll and .bundle on linux make testobj If no errors, segfaults, or thermonuclear wars, proceed to cp TestDLL.so /path/to/swell-animations-frontend/PathfinderPrototype/Assets/Plugins/ Run Unity and test -------- Create protobuf stuff on swell-frontend-integration protoc -I ./ --cpp_out=cpp/ modeldata.proto To build on a mac: 1) go to https://developers.google.com/protocol-buffers/docs/downloads and download the Protocol Buffers source code 2) uncompress source and cd to that directory 3) make 4) make check 5) make install 6) cd to swell-integration repo 7) make maclocal TIP FOR MAC USERS: Close Unity before you replace the bundle file!!!! To build on Windows: 1) Install Visual Studio 2013 Community Edition (Comes with Unity) 2) Download Visual Studio project files from Basecamp: https://public.3.basecamp.com/p/Aj5CrGU3PuincreBTQttskqg 3) Copy the FOLDER swell-integration into the swell-integration repo (the entire folder, not it's contents) 4) Open in Visual Studio 2013
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Custom cross platform build project for swell-animations' backend
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