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changelog addition
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fernando-cortez committed Jan 16, 2025
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Expand Up @@ -35,6 +35,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
* Changed the way characters are oriented when using skills.
* Added the GetTotalDamage API to the IDamageable interface. This number is your maximum health minus your current health.
* Changed the way MeleeAction selects a target when there are multiple targets to collide with. The target with the highest GetTotalDamage value (mentioned above) will be selected.
* Fixed a visual issue where a selected party member's party HUD slot would be displayed as selected (green) when the same or new party member joins the session in-game (#899)

## [2.5.0] - 2024-04-18

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