Releases: VladimirBalun/RacingWorld
Releases · VladimirBalun/RacingWorld
0.1.0(March 03, 2019)
- created game server;
- added ECS base structure for game server;
- added custom simple math and physic modules for game server;
- added a large number of different tests for game server;
- created game client;
- added custom allocators and global memory managment;
- added custom math module for work with graphic on client;
- added basic structure of Scene Graph for game client;
- added custom primitive renderer for game client;
- added simple movement around the scene;
- created binary protocol between client and server;
- created primitive interaction client with game server;
- created some scripts for automatic building and running game client and server;
- added automatic CI tools for game client and server;
- added tools for creating installer for all project.