Development version (v0.0.4)
Changelog
v0.0.4
- Shader terrain material added.
- Shadows fixed.
- Lambert material issue fixed.
- index.html -> examples/fps.html.
- autoresize for basic_object example fixed.
- Source tree restructured. (All code now in src folder)
- build folder consist of whitestorm.js(original) and whitestorm.min.js(minified).
- textures -> assets/textures, terrain -> assets/terrain
- Three.js and cannon.js moved to libs.