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Xelanybor/Knock-Off
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Knock off game: Daniel Gordon GRDDAN017 Alex Smith SMTALE028 Marc Levin LVNMAR013 Unity Version Used: 6000.0.18f1 Assets Used: Sounds: - Death and powerup sounds (FREE): made using ChipTone - Voice lines (FREE): https://dillonbecker.itch.io/sdap - UI sounds(FREE): https://cyrex-studios.itch.io/universal-ui-soundpack - Wood hit, dash, flick sound(FREE): https://leohpaz.itch.io/rpg-essentials-sfx-free - Ball collide sound (FREE): https://www.youtube.com/watch?v=Jw2bL_YDRyY - Punch sound (hard collision) (FREE): https://mixkit.co/free-sound-effects/hit/ - game win sound (FREE): https://mixkit.co/free-sound-effects/game/ - flick charge sound (FREE): https://assetstore.unity.com/packages/audio/sound-fx/free-sound-collection-291913 Textures: - Controller icons pack by NullSave (FREE):https://www.nullsave.com/controller-icons/ - Wood (FREE): https://capronvitrified.com/product-details/glazed-porcelain-vitrified-tiles/195-x-1200-mm/wooden-series/3005-r1 - Paper (FREE): https://unsplash.com/photos/a-black-and-white-photo-of-a-piece-of-paper-t6w_PBhYuDI - Cork (FREE): https://www.istockphoto.com/photos/cork?page=2 - Marbles (FREE): https://www.reddit.com/r/coolguides/comments/18lz9vk/a_cool_guide_to_types_of_marbles/
About
Knock Off is a physics-based platform fighting game where marbles must fling themselves at each other in an attempt to knock each other off the map. Created for a UCT Game Design course.