Releases: Zingabopp/BailOutMode
Releases · Zingabopp/BailOutMode
BailOutMode 1.7.2
- Updated for Beat Saber 1.12.2
- Disabled in multiplayer
BailOutMode 1.7.1
- Rebuilt for Beat Saber v1.11.0
BailOutMode 1.7.0
- Updated for Beat Saber 1.8.0.
BailOutMode 1.5.0
- Updated for Beat Saber 1.6.0
BailOutMode 1.3.3
Updated manifest for Beat Saber v1.1.0
BailOutMode 1.3.2
Updated manifest to mark as compatible with Beat Saber 1.0.0
BailOutMode 1.3.1
Being Bailed Out will trigger a level fail at the end of the song
Settings UI is working again
BailOutMode 1.3.0
Settings moved from modprefs.ini to BailOutMode.ini in the UserData folder (Previous settings will have to be copied over manually).
Fail Text is now centered on the given X coordinate and the bottom of the text aligns with the Y coordinate.
Added setting for Fail Text font size.
Added DynamicSettings setting. When enabled, BailOutMode will reread the FailCounterPosition and FailCounterTextSize settings from the ini file whenever Fail Text is updated during play.
BailOutMode 1.2.0
Updated for Beat Saber 0.13.2 and BSIPA
Disabled in Campaign mode
BailOutMode 1.0.2
Fixed fail counter not showing when Level Failed Effect is disabled.