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Releases: Zingabopp/BailOutMode

BailOutMode 1.7.2

23 Oct 16:56
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  • Updated for Beat Saber 1.12.2
  • Disabled in multiplayer

BailOutMode 1.7.1

17 Aug 16:09
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  • Rebuilt for Beat Saber v1.11.0

BailOutMode 1.7.0

27 Mar 04:53
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  • Updated for Beat Saber 1.8.0.

BailOutMode 1.5.0

04 Jan 09:24
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  • Updated for Beat Saber 1.6.0

BailOutMode 1.3.3

24 Jun 04:45
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  • Updated manifest for Beat Saber v1.1.0
  • BailOutMode 1.3.2

    22 May 05:45
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  • Updated manifest to mark as compatible with Beat Saber 1.0.0
  • BailOutMode 1.3.1

    01 May 20:52
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  • Being Bailed Out will trigger a level fail at the end of the song
  • Settings UI is working again
  • BailOutMode 1.3.0

    17 Apr 21:06
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  • Settings moved from modprefs.ini to BailOutMode.ini in the UserData folder (Previous settings will have to be copied over manually).
  • Fail Text is now centered on the given X coordinate and the bottom of the text aligns with the Y coordinate.
  • Added setting for Fail Text font size.
  • Added DynamicSettings setting. When enabled, BailOutMode will reread the FailCounterPosition and FailCounterTextSize settings from the ini file whenever Fail Text is updated during play.
  • BailOutMode 1.2.0

    17 Apr 06:15
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  • Updated for Beat Saber 0.13.2 and BSIPA
  • Disabled in Campaign mode
  • BailOutMode 1.0.2

    03 Mar 07:39
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  • Fixed fail counter not showing when Level Failed Effect is disabled.