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Design patterns implemented in Java

License MIT Java

Introduction

Idea, patterns description - each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice.

There are a lot of general architecture challenges/issues/problems and each of them has its best solution. Purpose of that project is to provide information how to implement each pattern for solving such problems, with their description.

TODO

TBD - add patterns except ones from GOF.

License

Project under MIT license.

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