Releases: crystal-ball/svg-symbol-sprite-loader
Releases · crystal-ball/svg-symbol-sprite-loader
v5.0.0
v4.0.0
4.0.0 (2019-12-26)
💥 Breaking Changes!
- Cheerio used jQuery like selectors, and it's possible the new AST parsing may be
missing edge case handling
✨ Update
Chore
v3.3.0
3.3.0 (2019-11-19)
✨ Update
Docs, Upgrade, Chore
- Update README badges 📝(8139ca5)
- Pin dependencies (#38)(b483adc), closes #38
- Code authoring format script improvements ⚙️(812d166)
- Code authoring updates 📝 (#45)(1e08087), closes #45
- Configure Renovate (#34)(b8d7a31), closes #34
- Reconfigure Renovate 🆙 (#43)(b983aea), closes #43
- Update Code of Conduct and Contributing files 🔮✨ (#42)(3263093), closes #42
- Update dev dependencies 🆙 (#46)(bcc965e), closes #46
- Update Node.js to v12.7 (#39)(8bc5edd), closes #39
v3.2.0
v3.1.0
v3.0.0
3.0.0 (2018-12-11)
Release updates the loader and plugin to align more closely with webpack community standards by not including a content hash in output filenames by default. A useCache
flag has been added to the browser icon sprite loader and file hashing is now opt-in for production envs.
BREAKING CHANGE:
The sprite filename is no longer hashed by default and must be opted in to
v2.1.0
v2.0.0
2.0.0 (2018-06-14)
Features
-
loader: updated icon-sprite-loader to allow for fetch options to be configured (d10c12b)
-
Merge pull request #14 from Swagetha/fetch-options (9bb07b8), closes #14
BREAKING CHANGES
- The
iconSpriteLoader
function signature has been changed and accepts a single object parameter. - loader: iconSpriteLoader now accepts a single parameter that is an object of options. The parameter
customSpriteId has been moved into the options parameter.
v1.1.0
V1 - Stable feature support
The library features and APIs are now stabilized and any updates will follow strict semver 🎉
If you were using v0.4.0, the following updates were made:
- The
main
package entry now exports the loader with the plugin as a property, this allows easy use of the plugin without an import file path (see README). - A
browser
package entry was added that points to the local storage cacher/loader module, this allows easy import of the icon sprite cacher/loader module into an app. - The plugin default injects
ICON_SPRITE_ID
to the window using HTML webpack plugin, this is
automatically picked up by localstorage loader, but can be overridden. - Experimental extract ids loader capability removed, it was too buggy.
- The loader accepts a
loaderTemplate
config option for template return values. - The plugin defaults to appending a sprite content hash to the filename and injecting to head using HTML webpack plugin.