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.installation/ | ||
dump.redscripts | ||
*.env | ||
medium/ |
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# How to ? | ||
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Hi! I'd love to have your contributions! | ||
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## 🐛 Bugs report | ||
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Testing game mods is time-consuming so you might not realize it, but a good way to support this mod is simply to report any bug found by simply filing a [Github issue](https://github.com/cyb3rpsych0s1s/4ddicted/issues). | ||
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## 💡 Suggestions | ||
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If you want to suggest a feature, please open a [Github Discussion](https://github.com/cyb3rpsych0s1s/4ddicted/discussions) and let's talk about it! | ||
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I'm welcome to suggestions as long as they match with my own vision of the mod: being lore-friendly and immersive. | ||
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> Also I'm doing this on my free time without any retribution, so be respectful of my time and temper your expectations :) | ||
## 🧑💻 Contribute | ||
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If you want to contribute: everything from setting up your dev environment and more is already described in the [book](https://cyb3rpsych0s1s.github.io/4ddicted/)! See *Installation*, *Manifest* and *CLI* sections. | ||
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The contribution process is the same as for any other repositories: | ||
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- fork this repo | ||
- create a new branch | ||
- commit your changes | ||
- open a PR on this repo from your fork | ||
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If you have any question, please reach out to me [in Discord](https://discordapp.com/users/610210802426707991) and introduce yourself :) |
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# MIT License | ||
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Copyright (c) 2023 Romain Kelifa | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# Addicted | ||
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![build](https://github.com/cyb3rpsych0s1s/4ddicted/actions/workflows/quality.yml/badge.svg) ![book](https://github.com/cyb3rpsych0s1s/4ddicted/actions/workflows/pages.yml/badge.svg) | ||
[![build](https://github.com/cyb3rpsych0s1s/4ddicted/actions/workflows/quality.yml/badge.svg)](https://github.com/cyb3rpsych0s1s/4ddicted/actions) [![book](https://github.com/cyb3rpsych0s1s/4ddicted/actions/workflows/pages.yml/badge.svg)](https://cyb3rpsych0s1s.github.io/4ddicted/) ![download](https://img.shields.io/github/v/release/cyb3rpsych0s1s/4ddicted?display_name=tag&include_prereleases&label=Download) | ||
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An amplifier mod based on core game consumables, and optionally on community mods `Toxicity` (not yet compatible with `WE3D - Drugs in Night City`). | ||
An amplifier mod for [Cyberpunk 2077](https://www.cyberpunk.net/) based on core game consumables. | ||
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Basically adds a chance to become addicted to substances too frequently consumed, like MAXdoc and the likes, offering additional debuffs and effects in an immersive way. | ||
## description | ||
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## Play | ||
Basically adds a chance to become addicted to consumables too frequently consumed, like MAXdoc and the likes, offering additional debuffs and effects in an immersive way. | ||
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Just download the latest release and install like any other mod. | ||
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## Contribute | ||
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To ease development, a `justfile` is available with the following commands: | ||
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- first, install [Just](https://just.systems/man/en/chapter_4.html?highlight=brew#packages) | ||
- then you can list all available commands: | ||
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```sh | ||
just | ||
``` | ||
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- generally speaking, while coding you will most likely be interested in these commands: | ||
- run once on install, to create folders if missing | ||
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```sh | ||
just setup | ||
``` | ||
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- copy files to game dir *before launching game*: | ||
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```sh | ||
just build | ||
``` | ||
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- copy files to game dir *while game is running* (excluding `archive`, see below): | ||
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```sh | ||
just rebuild | ||
``` | ||
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### ℹ️ Coding process | ||
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1. build: | ||
- `archive` can only be reloaded from Wolvenkit GUI's Hot Reload (RED Hot Tools required) while game is running. | ||
- `tweaks`, `scripts` and `mods` can be just copied over to game files. | ||
2. refresh: | ||
- once done, click in CET console:`archive` for WolvenKit archive, TweakXL `tweaks`, REDscript `scripts` and CET `reload all mods` | ||
3. remember that depending on what you changed reloading a save is necessary, or the game itself sometimes. | ||
A lot more informations can be found in the [book](https://cyb3rpsych0s1s.github.io/4ddicted). | ||
A lot more informations can be found in the [book](https://cyb3rpsych0s1s.github.io/4ddicted/). |
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# CLI | ||
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To ease development, a `justfile` is available with the following commands: | ||
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||
- first, install [Just](https://just.systems/man/en/chapter_4.html?highlight=brew#packages) | ||
- then you can list all available commands: | ||
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||
```sh | ||
just | ||
``` | ||
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||
This is more or less what you should get: | ||
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![just recipes](./pictures/just-recipes.png) | ||
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- generally speaking, while coding you will most likely be interested in these commands: | ||
- run once on install, to create folders if missing | ||
|
||
```sh | ||
just setup | ||
``` | ||
|
||
- copy files to game dir *before launching game*: | ||
|
||
```sh | ||
just build | ||
``` | ||
|
||
- copy files to game dir *while game is running* (excluding `archive`, see below): | ||
|
||
```sh | ||
just rebuild | ||
``` | ||
|
||
## ℹ️ Coding process | ||
|
||
1. build: | ||
- `archive` can only be reloaded from Wolvenkit GUI's Hot Reload (RED Hot Tools required) while game is running. | ||
- `tweaks`, `scripts` and `mods` can be just copied over to game files. | ||
2. refresh: | ||
- once done, click in CET console:`archive` for WolvenKit archive, TweakXL `tweaks`, REDscript `scripts` and CET `reload all mods` | ||
3. remember that depending on what you changed reloading a save is necessary, or the game itself sometimes. |
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