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Prepare release
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dgud committed Oct 7, 2023
1 parent 8fb1f6a commit 4d3e856
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19 changes: 18 additions & 1 deletion README-22.txt
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- Rewrote OpenGL window handling to make it work with EGL on linux,
and various other linux fixes. [dgud]

- Fixed a bug in transparency rendering. [dgud]
- Fixed a bug in transparency rendering. [dgud]

- Lots of improvements in various Importers/Exporters by Edward Blake.
Import DirectX (.x) files.
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Added WMF and EMF path import plugin.
Improved Adode Postscript support.

- The file type in the file dialog now is in accordance with the glTF type
choosen in the option dialog. Thanks to markie [micheus]

- Added Bend command to AutoUV toolset. [micheus]

- New primitive Oblong [micheus]

- Fixed a crach in autouv when rotating a char with multiple edges selected. [micheus]

- When objects and materials was including invalid charactes the .dae file
couldn't be imported by other applications. Thanks to Wҽɳԃιҽ Bʅαƈƙƚԋσɾɳ [micheus]

- For the first time, there is a now separate Wings package
optimized for Macs with an M1 or M2 chip (Apple Silicon). [bjorng]

- New Duplicate Radial command. [micheus]

--- 2.2.9 --------------------------------------------

- Drag and drop file feature was not importing files with uppercase file
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2 changes: 1 addition & 1 deletion unix/wings.appdata.xml
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<screenshot type="default">http://www.wings3d.com/wp-content/uploads/linux-screenshot.png</screenshot>
</screenshots>
<releases>
<release version="2.3" type="stable" date="2023-07-05" />
<release version="2.3" type="stable" date="2023-10-05" />
<release version="2.2.9" type="stable" date="2022-02-26" />
<release version="2.2.8" type="stable" date="2021-12-30" />
<release version="2.2.7" type="stable" date="2021-05-16" />
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