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* - Added support to multiple textures in the AutoUV editor. The option is available in Body selection mode by toggling the "Texture Set Mode" which will ask for the standard naming to be used (Wings3D, Zbrush, Mudbox or Mari). After that the editor layout will switch to a set of 25 tiles (5x5). The "Create Texture" option will be active over the selected tile which can be selected by holding the ALT key while clicking on the desired tile. The align operations were adjusted to act over the islands on their tiles. - Added the constant TILE_ROWS which allow us to easily change tiles amount; - Supressed an extra call to wings_wm:this() in create_uv_state/5; - The textureset mode needs to be stored by window otherwise we get wrong background drawing for a second AutoUV window with a single texture; - Added option to handle the Reset camera command; - Forced the camera to start in reset position when AutoUV window is displayed allowing us to see the entire texture or textureset; * - Fixed a missed bind for bend command; NOTE: Added support for multiple textures in the AutoUV editor. The "Create Texture" option will be active over the selected tile which can be selected by holding the ALT key while clicking on the desired tile.
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