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2 cents more from me :)
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SoDOOManiac committed Aug 4, 2024
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* Make demo footer compatible with PrBoom+/DSDA-Doom demo autoplay (@rfomin).
* Fix visual distortion of drawing planes near the screen edges in wide screen modes (@rfomin and @JNechaevsky).
* Support savegame loading for PWADs with spaces in their name.
* Aspect ratio now matches screen by default (@SoDOOManiac).
* Only update sounds once per gametic (@rfomin).
* Improve green color translation (@fabiangreffrath and @JNechaevsky).
* Always draw borders of fullscreen patches using black found in PLAYPAL.
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* "Widescreen Aspect Ratio" -> "Aspect Ratio" in Crispness menu (@SoDOOManiac).
* Improved True color code for better compatibility of drawing graphical patches
when PLAYPAL and COLORMAP lumps have different color indexes.
* Resolution-tuned weapon sprite "1 pixel too high" fix for compatibility with bit-shifting hires forks (@SoDOOManiac).
* Small optimizations on toggling gamma-correction levels in True color mode
(@JNechaevsky).
* Fix blinking of drawing Tower of Babel on intermission screen (@JNechaevsky).
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