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### Change list - Instead of using really complex code to figure out which underlying array to push each individual `xy` call to, we use an underlying `GeoWriter` to collect each geometry into a scratch buffer, and then push that geometry using our existing `push_geometry` APIs. This simplifies the code a _lot_. - It may have a negative performance impact because we're allocating extra heap buffers for the small vecs. In the future, if we want to optimize this, we may want to create a version of `geo-types` that uses something like bumpalo Closes #365
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