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fixed bubbling issue - still testing #13

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8 changes: 4 additions & 4 deletions infinite-slider.js
Original file line number Diff line number Diff line change
Expand Up @@ -174,6 +174,10 @@
setAllowClick(true);
endHandler = function(event) {
var el;
if (event) {
event.stopPropagation();
event.cancelBubble = true;
}
if (!allowClick) {
event.preventDefault();
if (interactionStart === null || (Math.abs(interactionCurrent.x - interactionStart.x) < clickFudge && Math.abs(interactionCurrent.y - interactionStart.y) < clickFudge)) {
Expand Down Expand Up @@ -208,9 +212,6 @@
interactionCurrent.y += dy;
}
}
// had to add this to avoid getting undefined at line 211 when overlaying and clicking google maps
// this seems like a hack, if you know of a better solution please delete this.
// *** start of added code - didn't think about y, added it, thanks
if (!interactionStart && !interactionCurrent) {
interactionStart = interactionCurrent = { x: 0, y:0};

Expand All @@ -219,7 +220,6 @@
} else if (interactionStart && !interactionCurrent) {
interactionCurrent = interactionStart;
}
// ** end of added code
xCont = elementStartX + (interactionCurrent.x - interactionStart.x);
return doTransform();
};
Expand Down