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I'm experimenting with modifying the kinematic tree during simulation. I understand that, for a single mjModel, the kinematic tree and the number of DOFs have to be fixed. So I tried out the recent mjSpec API, but found that it might not be flexible enough to achieve this seemingly simple functionality (discussed in #2327 (comment)).
Except for keyframe management, I could implement this feature when building from source as follows:
The feature, motivation and pitch
I'm experimenting with modifying the kinematic tree during simulation. I understand that, for a single
mjModel
, the kinematic tree and the number of DOFs have to be fixed. So I tried out the recentmjSpec
API, but found that it might not be flexible enough to achieve this seemingly simple functionality (discussed in #2327 (comment)).Except for keyframe management, I could implement this feature when building from source as follows:
Alternatives
No response
Additional context
No response
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