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//TYPES AND STYLES ============================================================= | ||
// Control types | ||
#define CT_STATIC 0 | ||
#define CT_BUTTON 1 | ||
#define CT_EDIT 2 | ||
#define CT_SLIDER 3 | ||
#define CT_COMBO 4 | ||
#define CT_LISTBOX 5 | ||
#define CT_TOOLBOX 6 | ||
#define CT_CHECKBOXES 7 | ||
#define CT_PROGRESS 8 | ||
#define CT_HTML 9 | ||
#define CT_STATIC_SKEW 10 | ||
#define CT_ACTIVETEXT 11 | ||
#define CT_TREE 12 | ||
#define CT_STRUCTURED_TEXT 13 | ||
#define CT_CONTEXT_MENU 14 | ||
#define CT_CONTROLS_GROUP 15 | ||
#define CT_SHORTCUTBUTTON 16 | ||
#define CT_XKEYDESC 40 | ||
#define CT_XBUTTON 41 | ||
#define CT_XLISTBOX 42 | ||
#define CT_XSLIDER 43 | ||
#define CT_XCOMBO 44 | ||
#define CT_ANIMATED_TEXTURE 45 | ||
#define CT_OBJECT 80 | ||
#define CT_OBJECT_ZOOM 81 | ||
#define CT_OBJECT_CONTAINER 82 | ||
#define CT_OBJECT_CONT_ANIM 83 | ||
#define CT_LINEBREAK 98 | ||
#define CT_USER 99 | ||
#define CT_MAP 100 | ||
#define CT_MAP_MAIN 101 | ||
#define CT_LISTNBOX 102 | ||
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// Static styles | ||
#define ST_POS 0x0F | ||
#define ST_HPOS 0x03 | ||
#define ST_VPOS 0x0C | ||
#define ST_LEFT 0x00 | ||
#define ST_RIGHT 0x01 | ||
#define ST_CENTER 0x02 | ||
#define ST_DOWN 0x04 | ||
#define ST_UP 0x08 | ||
#define ST_VCENTER 0x0C | ||
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//KILLCAM ====================================================================== | ||
#define KILLCAMTITLE_DIALOG 5000 | ||
#define KILLCAMTITLE_TITLE 5001 | ||
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#define kc_W (1 * X_SCALE) | ||
#define kc_H (0.1 * Y_SCALE) | ||
#define kc_titleX CENTER(1, kc_W) | ||
#define kc_titleY (0.65 * Y_SCALE) | ||
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//UPGRADE WEAPON =============================================================== | ||
#define UPGRADEWEAPON_DIALOG 6000 | ||
#define UPGRADEWEAPON_BG 6001 | ||
#define UPGRADEWEAPON_PIC 6002 | ||
#define UPGRADEWEAPON_TEXT 6003 | ||
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#define uw_x (SZ_RIGHT - 0.442) | ||
#define uw_y (SZ_TOP + 0.33) | ||
#define uw_w (0.30 * X_SCALE) | ||
#define uw_h (uw_w * 0.75) | ||
#define uw_paddingX (uw_w * 0.1) | ||
#define uw_paddingY (uw_h * 0.1) | ||
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//SCOREBOARD =================================================================== | ||
#define SCOREBOARD_DIALOG 7000 | ||
#define SCOREBOARD_ITEM1 7001 | ||
#define SCOREBOARD_ITEM2 7002 | ||
#define SCOREBOARD_ITEM3 7003 | ||
#define SCOREBOARD_ITEM4 7004 | ||
#define SCOREBOARD_SCORE1 7011 | ||
#define SCOREBOARD_SCORE2 7012 | ||
#define SCOREBOARD_SCORE3 7013 | ||
#define SCOREBOARD_SCORE4 7014 | ||
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#define sb_itemW (0.25 * X_SCALE) | ||
#define sb_itemH (0.025 * Y_SCALE) | ||
#define sb_scoreW (sb_itemH * 0.75) | ||
#define sb_totalX (SZ_RIGHT - 0.25) | ||
#define sb_totalY (0.135 * Y_SCALE) | ||
#define sb_itemSpacingX (0.03 * sb_itemH * X_SCALE) | ||
#define sb_itemSpacingY (0.03 * sb_itemH * Y_SCALE) | ||
#define ST_TYPE 0xF0 | ||
#define ST_SINGLE 0x00 | ||
#define ST_MULTI 0x10 | ||
#define ST_TITLE_BAR 0x20 | ||
#define ST_PICTURE 0x30 | ||
#define ST_FRAME 0x40 | ||
#define ST_BACKGROUND 0x50 | ||
#define ST_GROUP_BOX 0x60 | ||
#define ST_GROUP_BOX2 0x70 | ||
#define ST_HUD_BACKGROUND 0x80 | ||
#define ST_TILE_PICTURE 0x90 | ||
#define ST_WITH_RECT 0xA0 | ||
#define ST_LINE 0xB0 | ||
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#define ST_SHADOW 0x100 | ||
#define ST_NO_RECT 0x200 | ||
#define ST_KEEP_ASPECT_RATIO 0x800 | ||
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#define ST_TITLE ST_TITLE_BAR + ST_CENTER | ||
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// Slider styles | ||
#define SL_DIR 0x400 | ||
#define SL_VERT 0 | ||
#define SL_HORZ 0x400 | ||
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#define SL_TEXTURES 0x10 | ||
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// progress bar | ||
#define ST_VERTICAL 0x01 | ||
#define ST_HORIZONTAL 0 | ||
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// Listbox styles | ||
#define LB_TEXTURES 0x10 | ||
#define LB_MULTI 0x20 | ||
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// Tree styles | ||
#define TR_SHOWROOT 1 | ||
#define TR_AUTOCOLLAPSE 2 | ||
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// MessageBox styles | ||
#define MB_BUTTON_OK 1 | ||
#define MB_BUTTON_CANCEL 2 | ||
#define MB_BUTTON_USER 4 |
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#include "ui_toolkit.hpp" | ||
#include "baseDefines.hpp" | ||
#include "baseRsc.hpp" | ||
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class RscTitles { | ||
#include "killcam\defines.hpp" | ||
#include "killcam\title.hpp" | ||
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#include "scoreboard\defines.hpp" | ||
#include "scoreboard\title.hpp" | ||
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#include "upgradeWeaponTitle\defines.hpp" | ||
#include "upgradeWeaponTitle\title.hpp" | ||
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#include "votecountdown\title.hpp" | ||
}; |
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//KILLCAM ====================================================================== | ||
#define KILLCAMTITLE_DIALOG 5000 | ||
#define KILLCAMTITLE_TITLE 5001 | ||
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#define kc_W (1 * X_SCALE) | ||
#define kc_H (0.1 * Y_SCALE) | ||
#define kc_titleX CENTER(1, kc_W) | ||
#define kc_titleY (0.65 * Y_SCALE) |
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class KillCamTitle | ||
{ | ||
idd = KILLCAMTITLE_DIALOG; | ||
enableDisplay = true; | ||
enableSimulation = true; | ||
duration = 8; | ||
onLoad = "uiNamespace setVariable [""KillCamTitle_Display"", _this select 0]"; | ||
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class ControlsBackground | ||
{ | ||
class Title: KillCamText | ||
{ | ||
idc = KILLCAMTITLE_TITLE; | ||
x = kc_titleX; | ||
y = kc_titleY; | ||
w = kc_W; | ||
h = kc_H; | ||
}; | ||
}; | ||
}; |
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