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Modifying project to use also etc_astc texture format
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grymmjack committed Aug 23, 2024
1 parent c8b8c8d commit 05ee69c
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Showing 2 changed files with 6 additions and 1 deletion.
2 changes: 1 addition & 1 deletion export_presets.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=true
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
texture_format/etc2_astc=true
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
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5 changes: 5 additions & 0 deletions project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,11 @@ run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"

[display]

window/size/viewport_width=800
window/size/viewport_height=1000

[rendering]

textures/vram_compression/import_s3tc_bptc=true
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