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Critical color bluff precedence over charm (#1181)
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gw12346 authored Feb 23, 2024
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5 changes: 3 additions & 2 deletions docs/level-24.mdx
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Expand Up @@ -32,9 +32,10 @@ import HesitationBlindPlay from "@site/image-generator/yml/level-24/hesitation-b
- The second interpretation is that it is a _Finesse_.
- If Bob sees that he would have to **blind-play one card** or **blind-play two cards** to fulfill a _Finesse_, then he should assume that it is a _Finesse_.
- If Bob sees that he would have to **blind-play three cards** in their hand to fulfill the _Finesse_, then a _Finesse_ is unlikely.
- The third interpretation is that it is a _4 Double Bluff_.
- The third interpretation is that it is a _Critical Color Bluff_.
- The fourth interpretation is that it is a _4 Double Bluff_.
- If Bob sees that Cathy does not have a playable card on her _Finesse Position_, then a _4 Double Bluff_ is impossible (or very unlikely).
- The fourth interpretation is that it is a _4 Charm_, meaning that Bob should blind-play his _Fourth Finesse Position_.
- The fifth interpretation is that it is a _4 Charm_, meaning that Bob should blind-play his _Fourth Finesse Position_.
- For example, in a 4-player game:
- It is the first turn and nothing is played on the stacks.
- Alice clues number 4 clue to Cathy, touching a red 4 on slot 1 as a _Play Clue_.
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