Minor bug fixes and improved env_player.reset
This release adds:
- handling of
-swapsideconditions
messages log.info
/log
pm messages instead oflog.warning
them- Fix hidden power
Moves
initialization - their type is now correctly inferred - Fix hanging
env_player.reset
when called before the current battle is finished env_player.complete_current_battle
now forfeits instead of performing random moves until the battle finishesenv_player.step(-1)
forfeits the battle