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Plants-vs-Zombies-Thesis
Plants-vs-Zombies-Thesis PublicThis repository contains the code and project files for my bachelor thesis, which focused on developing a 'Plants vs. Zombies' clone game using the Unity game engine. Explore the source code, asset…
C#
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SmartWaiter
SmartWaiter PublicSmart Waiter (a mobile app) simplifies the dining experience by allowing users to place orders and make secure payments using their mobile devices. Explore the code, and discover the technology beh…
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Design-Patterns-Homework
Design-Patterns-Homework PublicThis repository serves as a comprehensive collection of homework assignments from my Design Patterns course during my master's program. The course provided in-depth guidance on various design patte…
C#
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The_game_of_Nim_-_Multi_agent_implementation
The_game_of_Nim_-_Multi_agent_implementation PublicThis is a project made for the Multiagent Systems course during my third semester of the Master's program at Faculty of Organization and Informatics. What's described in this project is a simple 2-…
JavaScript 1
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LeetCode_problems
LeetCode_problems PublicThis is my personal repository for tracking my LeetCode coding solutions. It serves as a record of my progress, and you may find some brief comments in the code. Feel free to follow along with my j…
TypeScript 1
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DOOM_ML_masters_thesis
DOOM_ML_masters_thesis PublicThis is a repository created for my master's thesis. Here you'll find all the code required to train and run an agent in the widely known game Doom (1993). This project used external libraries such…
Python
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