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Mail (Delta-V Port) #1333
Mail (Delta-V Port) #1333
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Added missing sprites from Frontier
how do mail contents work on delta v? i could be dreaming of features that already exist but i think it'd be cute if jobs and traits factored into a character's potential mail pool. i yearn for hos players to get more pills in the post |
Certain jobs can have certain mails weighted more for them, so HoS can get pills sent to them more often! |
I am very invested in this. |
Is it because three quarters of it needs respriting |
Traits have no weight right now, but jobs and departments do. |
Neat. Hope it works out! |
#1357 |
Good work on porting the Mail_Large spritelayers (fragile, priority, ect) to the small mail sprite 👍 |
# Conflicts: # Resources/Prototypes/Entities/Objects/Devices/pda.yml # Resources/Prototypes/Entities/Stations/nanotrasen.yml # Resources/Prototypes/_DV/Entities/Objects/Devices/cartridges.yml # Resources/Prototypes/_Impstation/Loadouts/loadout_groups.yml
IT IS DONE |
Could you add AftrLite to the changelog? You just write what names you want next to the cl emoji |
done! now we wait for review |
Ill check it when I get home, should be about 7 hours from now |
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I haven't even looked at yaml (because GitHub would probably die and I can't review from an IDE) but I assume it's probably bad too, so just make sure it at least follows the correct entity prototype order.
Ping me in the Discord if you have any questions.
Content.Client/_DV/CartridgeLoader/Cartridges/MailMetricUiFragment.xaml
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Content.Client/_DV/CartridgeLoader/Cartridges/MailMetricUiFragment.xaml.cs
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Works on my machine, linter hasnt exploded, map didnt explode. sending it
Ports the Mail system from delta-v, including a new Courier job in cargo.
This is a BIG PR with lots of things to do, so heres a full todo list :D :D :D
Courier Job
Mail
Resprites
Changelog
🆑 Honeyed_Lemons_, AftrLite