This repository has been archived by the owner on Nov 7, 2022. It is now read-only.
Releases: juanosarg/GeneticRim
Releases · juanosarg/GeneticRim
RimWorld Release version
RimWorld Release version
v5.207:
- Added compatibility for gene extraction for latest Alpha Animals
- Added compatibility for gene extraction for Anima Animals mod
RimWorld Release version
v5.206:
- Added advanced compatibility for Vanilla Factions Expanded - Insectoids. A new technology, Advanced Insectoid Genome, is available after researching Advanced Genetic Engineering and Insectoid Genome. This new technology allows you to obtain VFEI genomes in the recombinator, by mixing 5 GR insectoid genes, and allows you to build the normally reward and vendor-only bio-engineering lab
RimWorld Release version
v5.205:
- Aberrant Fleshbeast is now tameable with wildness of 90%
- Aberrant Fleshbeast now has a revenge chance on tame of 5%
- Aberrant Fleshbeast has the canBePredatorPrey tag set to false to improve its survivability
- Aberrant Fleshbeast now needs to sleep
RimWorld Release version
v5.204:
- Added 32 achievements for Vanilla Achievements Expanded
RimWorld Release version
v5.203:
- Verified that all creatures can't appear on herd migrations added by other mods, or as manhunters
- Added new animals from Alpha Animals to the gene extraction table
- Added false to genetrainers so they don't get erased by hediff-removing mods
- Added compatibility for: Vanilla Animals Expanded - Temperate Forest, Vanilla Factions Expanded - Insectoids, Vanilla Factions Expanded - Vikings, Erin's Mountain Animals, ReGrowth - Extinct Animals Pack and ReGrowth - Wasteland Animals Add-on
RimWorld Release version
v5.202:
- Added a recipe to the Recycler to turn produce (vegetables) into organic pulp
- Changed Recycler's "extract organic pulp from corpse" to "extract organic pulp from fresh corpse", since desiccated corpses can't be used
- Changed Pulper's description to indicate that it is only used to extract pulp from wood
RimWorld Release version
v5.201:
- Changed references from "cat" to "feline" in the GenePods' bills to help filter them
RimWorld Release version
v5.1:
- Reworked and unified entire mod's code to bring it up to current standards
- Fixed a bug where incubators where increasing progress indefinitely without doing anything when in a map that wasn't the player's home. It will now just check for it to not be a null map
- Added "cure old wounds" recipes when A Dog Said is installed
RimWorld Release version
v5.014:
- Added a sustainer sound to the Archotech Platform, since its absence was returning a null reference error. Used the same sound as the ship reactor
- Added a new building called Mechanoid interface cell that only spawns in Mech Clusters if Royalty is installed. Deconstructing this building allows players to obtain Mechanoid interface chips to build mechanoid hybrids
- Changed size of many building icons to 0.75 so they look better on the architect menu
- Added a "Make colony (animals, fixed)" to the dev menu, because the Archotech Centipede has so many hit points it bugs the vanilla Make colony (animals) button.