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Last Hoorah For The Old Bunker #1109

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Last Hoorah For The Old Bunker #1109

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Cinnamon-BonBon
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Quality of life changes I've had sitting since the freeze, and waited until right before the rebase to try to get merged.


Hydroponics, Kitchen, Mess
Dining Hydro
Extended Hydroponics one tile North
Centered most-used machines for ease
Added more trays, spread out in logical manner
Removed one water tank
Added access from main hallway
Added table and stool, for flair

Removed dead space in walls, moved drink machines
Extended table
Isolated noisy animals with more walls + option curtains
Re-added butcher/freezer area, because blood is messy
re-organized kitchen machines and tables to allow for more movement/RP space
Added a stove
Added a dish drive
Ensured ample walking space in high-traffic areas, allowed at least one tile of walking space around entire table area
Centered lighting


Brig, Armory
Armory Brig
Shifted brig access to same hall as armory access
Added locker room area from old dead brig space

Shifted armory 'dividing wall' to the West by one tile
Moved workbench, lathe, and medical crate into own dedicated 'stimpak' area
Re-made forge area to allow outside access of adv workbench, more working area
Allowed more walking /standing space near adv workbench, for RP
Added more armory shelving, for organization

Removed redundant/unused disguise vendor
Removed mostly unused tool vendor, replaced with four full toolbelts on a rack


RnD
RnD
Moved ORM to mines-side of RnD, because it's been bothering me for about 6 months
Shifted RnD machinery two tiles North and flipped
Moved cubicles to take up less space, allow for more walking/standing space
Shifted chargers to central location
Added one cell charger
Added two potted plant spawns, for flair
Centered blackboard
Centered lighting, light it always should have been


Bathrooms/Showers
Bathroom Showers
Swapped locations of showers and bathrooms (Enter through bathroom first)
Added one closet for each shower
Added three benches in "locker room" area


Mines Entrace, Etc
South Entrance
Shifted firing range to area with logical backstop
Removed dead space in walls of gym, shifted gym North one tile, East two tiles
Condensed gym, removed one boxing glove closet, added two personal closets
Shifted No Man's Land entrance five tiles South
Condensed power room
Moved mining vendor/tools nearer to mining entrance
Ensured circled hand spawn remained intact


Desk room????
Briefing Room
This room us mostly used for briefings and ceremonies. Unfortunately, 70% of it was taken up by desk.

Removed 80% of the desk
Shifted desk to West side
Shifted both flags to West side, behind desk
Allowed ample standing room for meetings and ceremonies, or room to build

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