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PerformanceTests
kasemir edited this page Feb 16, 2017
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Uses a TextUpdate without PV, directly setting the Text (should use Label).
Display Builder has no GridLayout, so LEDs are scattered in various locations.
For sim://flipflop(1)
or sim://flipflop(0.5)
, BOY and Display Builder runtime appear the same.
For sim://flipflop(0.2)
or faster, Display Builder's default settings suppress updates:
# Time waited after a trigger to allow for more updates to accumulate
org.csstudio.display.builder.representation/update_accumulation_time = 20
# Pause between updates to prevent flooding the UI thread
org.csstudio.display.builder.representation/update_delay = 100
When reducing these numbers to 0 millisecs, updates for the standalone Display Builder runtime are similar to BOY. Display Builder runtime within FXCanvas occasionally skip updates.