[동물] NPC에 종족과 출현장소를 추가 #30
Annotations
8 errors and 5 warnings
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Check Build:
Animal-Crossing-Wiki/Projects/App/Derived/Sources/TuistStrings+ACNHWiki.swift#L419
invalid redeclaration of 'cat'
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Animal-Crossing-Wiki/Projects/App/Derived/Sources/TuistStrings+ACNHWiki.swift#L689
invalid redeclaration of 'dog'
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Animal-Crossing-Wiki/Projects/App/Derived/Sources/TuistStrings+ACNHWiki.swift#L1121
invalid redeclaration of 'island'
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Animal-Crossing-Wiki/Projects/App/Derived/Sources/TuistStrings+ACNHWiki.swift#L1319
invalid redeclaration of 'monkey'
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Animal-Crossing-Wiki/Projects/App/Derived/Sources/TuistStrings+ACNHWiki.swift#L1339
invalid redeclaration of 'museum'
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Animal-Crossing-Wiki/Projects/App/Derived/Sources/TuistStrings+ACNHWiki.swift#L1523
invalid redeclaration of 'ocean'
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Check Build
Process completed with exit code 1.
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Check Build:
--- xcodebuild#L1
Using the first of multiple matching destinations:
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Check Build
SwiftLint not installed, download from https://github.com/realm/SwiftLint
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Check Build
SwiftLint not installed, download from https://github.com/realm/SwiftLint
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Check Build
Run script build phase 'Run Script - SwiftLint autocorrect' will be run during every build because it does not specify any outputs. To address this issue, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase. (in target 'ACNH-wiki' from project 'ACNH-wiki')
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Check Build
Run script build phase 'Run Script - SwiftLint' will be run during every build because it does not specify any outputs. To address this issue, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase. (in target 'ACNH-wiki' from project 'ACNH-wiki')
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