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wayland: Always create a viewport for the window if available
Build (MSVC) #13692: Commit c1adfb4 pushed by Kontrabant
October 21, 2024 19:27 5m 32s release-2.30.x
October 21, 2024 19:27 5m 32s
VITA: fix yuv texture update
Build (MSVC) #13691: Commit 217bc17 pushed by slouken
October 17, 2024 14:54 15m 42s release-2.30.x
October 17, 2024 14:54 15m 42s
VITA: fix yuv texture update
Build (MSVC) #13690: Commit 86fd4ed pushed by slouken
October 17, 2024 14:54 10m 44s SDL2
October 17, 2024 14:54 10m 44s
VITA: fix yuv texture update (SDL2)
Build (MSVC) #13689: Pull request #11249 opened by isage
October 17, 2024 14:42 7m 26s isage:vita_fix_yuv_sdl2
October 17, 2024 14:42 7m 26s
Only use Steam Virtual Gamepads if we're running under Steam
Build (MSVC) #13688: Commit 7107e02 pushed by slouken
October 17, 2024 00:52 12m 3s release-2.30.x
October 17, 2024 00:52 12m 3s
Only use Steam Virtual Gamepads if we're running under Steam
Build (MSVC) #13687: Commit b6fa4dc pushed by slouken
October 17, 2024 00:51 4m 24s SDL2
October 17, 2024 00:51 4m 24s
Update
Build (MSVC) #13686: Pull request #11240 opened by slouken
October 17, 2024 00:42 4m 56s slouken:update
October 17, 2024 00:42 4m 56s
SDL_stdinc.h: provide a prototype for strdup for __clang_analyzer__ case
Build (MSVC) #13685: Commit a976f7f pushed by sezero
October 16, 2024 19:04 14m 47s SDL2
October 16, 2024 19:04 14m 47s
VisualC: Set the correct component to false.
Build (MSVC) #13684: Commit 1842745 pushed by slouken
October 13, 2024 16:03 19m 54s release-2.30.x
October 13, 2024 16:03 19m 54s
VisualC: Set the correct component to false.
Build (MSVC) #13683: Commit 3782344 pushed by slouken
October 13, 2024 16:00 5m 7s SDL2
October 13, 2024 16:00 5m 7s
[SDL2] Fix VisualC CMake package
Build (MSVC) #13682: Pull request #11190 opened by FtZPetruska
October 13, 2024 07:18 4m 46s FtZPetruska:fix-visualc-package
October 13, 2024 07:18 4m 46s
3DS: Support simple message boxes
Build (MSVC) #13681: Commit 23d456e pushed by slouken
October 12, 2024 23:07 13m 21s SDL2
October 12, 2024 23:07 13m 21s
3DS: Only bundle resources with tests that need them
Build (MSVC) #13680: Commit d7bb56f pushed by slouken
October 12, 2024 23:06 8m 18s SDL2
October 12, 2024 23:06 8m 18s
Backport size related PRs to SDL2
Build (MSVC) #13679: Pull request #11185 opened by ccawley2011
October 12, 2024 21:43 5m 12s ccawley2011:size-backports
October 12, 2024 21:43 5m 12s
testdrawchessboard: Allow using the standard render API
Build (MSVC) #13678: Commit e2f2736 pushed by slouken
October 12, 2024 20:56 9m 31s SDL2
October 12, 2024 20:56 9m 31s
3DS: Support simple message boxes (SDL2)
Build (MSVC) #13677: Pull request #11182 opened by ccawley2011
October 12, 2024 20:55 4m 51s ccawley2011:3ds-message-box
October 12, 2024 20:55 4m 51s
3DS: Initial accelerated renderer
Build (MSVC) #13676: Pull request #9598 synchronize by ccawley2011
October 12, 2024 20:19 10m 54s ccawley2011:3ds-dev-accel
October 12, 2024 20:19 10m 54s
testdrawchessboard: Allow using the standard render API
Build (MSVC) #13675: Pull request #9664 synchronize by ccawley2011
October 12, 2024 19:38 4m 57s ccawley2011:testdrawchessboard
October 12, 2024 19:38 4m 57s
Fixed typo in SDL_audio.h
Build (MSVC) #13674: Commit 2638809 pushed by slouken
October 10, 2024 15:50 22m 20s release-2.30.x
October 10, 2024 15:50 22m 20s
Fixed typo in SDL_audio.h
Build (MSVC) #13673: Commit da4608e pushed by slouken
October 10, 2024 15:50 12m 50s SDL2
October 10, 2024 15:50 12m 50s
x11: Set correct clipboard target type in SelectionRequest handling
Build (MSVC) #13672: Commit 5fe0102 pushed by slouken
October 9, 2024 14:31 10m 6s SDL2
October 9, 2024 14:31 10m 6s
[emscripten] Fixes for data addresses above 2gb
Build (MSVC) #13670: Commit 36853f9 pushed by slouken
October 8, 2024 22:17 4m 38s release-2.30.x
October 8, 2024 22:17 4m 38s
[emscripten] Fixes for data addresses above 2gb
Build (MSVC) #13669: Commit 3deb07e pushed by icculus
October 8, 2024 20:36 7m 46s SDL2
October 8, 2024 20:36 7m 46s