Give rewards to players based on Fund Drive Goal in your LoTGD server.
composer require lotgd-core/fund-drive-rewards-bundle
lotgd_fund_drive_rewards:
turns:
# Enable/Disable give a extra turns (forest fights)
enabled: true
# Percentage at which you start counting for reward
start_percent: 100
# Give 1 turn for each block of #% over the objetive
block_percent: 10
# Maximum number of turns allowed to be granted
max_allowed: 10
healing:
# Enable/Disable give a healing discount
enabled: true
# Percentage at which you start counting for reward
start_percent: 100
# Discount of 1% for each block of #% over the objetive
block_percent: 10
# Maximum discount of healing allowed to be granted
max_allowed: 10