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[ENHANCEMENT] Support for Continuity (Connected/Overlay Texture Mod) #57
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Sorry duplicate post, my internet was slow. |
Continuity does not appear to have any documentation. This is something that could probably be rolled into the same fixes when I get animations working, but only if it works how I think it does. |
I may get around to this at some point; it's pretty low priority, though. It's also a lot more complicated than you've made it out to be, as I need to actually generate all the different textures used for CTM depending on the resource pack in question, which entails reading and parsing the property files from other resource packs to determine the properties of my source files. It can get very complicated, very quickly. If you want a fix for this and have an idea how to get this working in a consistent fashion, one that works for your resource pack and also won't break others, feel free to PR a fix. |
Continuity iirc ports Optifines connected texture format, maybe that'll help you out with finding out how to |
Unfortunately, I know far less about Optifine's format than Continuity's, but thank you for the lead. |
https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/ctm.properties this hopefully will help |
What feature would improve this mod?
Aesthetic purpose.
Why would this feature be useful?
Consistency when using connected/overlay texture resourcepack.
Is there any other relevant info about this feature request?
Related Mod
https://modrinth.com/mod/continuity
Mod Compatibility
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