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@manups4e manups4e released this 22 Jan 09:48
· 3 commits to master since this release

Happy new year everyone!!
A new release rich of features and bugfixes!! πŸ₯³πŸ₯³πŸŽ‰πŸŽ‰πŸ‘―β€β™€οΈπŸ‘―β€β™‚οΈπŸŸοΈ

What's Changed

  • tweak(menu colors): typecheck using assert by @Mathu-lmn in #232
  • Improve MainView by @chaixshot in #239
  • Add drilling scaleform handler by @Mathu-lmn in #214
  • Improved Menu positioning now safezone reactive.
    • Added a new feature where it's now possible to decide if menu is aligned left or right side of the screen without the need of setting coordinates yourself!
  • Fixed Glare positioning that now follows the menu.
  • Fixed some bugs in the scaleform itself.
  • Added menu:IsMouseOverTheMenu() for LUA, and menu.IsMouseOverTheMenu for C#. It allows devs to know when the mouse is over any component of the menu or outside.
  • Added menu.ExtensionMethod(menu) in both lua and C# (in C# it's an event like other menu events menu.ExtensionMethod += myMethod).
    • The ExtensionMethod runs on tick along the menu and stops running when that menu is closed. Each menu has its own extension method.. all menus can have the same extension method by adding it to them.
  • To both Lua and C#
    • Updated exampleMenu
    • Fixed Glare and Unified Offset Management
    • UIMenu is now SafeZone dependant
    • Fixed MenuItems bugs
    • Fixed PickerColor SColor values
    • Fixed TimerBars
    • Updated MenuHandler
    • Updated TabView && MainView

Full Changelog: v5.4.0...v.5.5.0

⚠️⚠️⚠️ AS USUAL, DOWNLOAD AND / OR UPDATE THE ASSETS TO MAKE THE MENU WORK!!!! ⚠️⚠️⚠️

Huge thanks to everyone for keeping this project alive. We (I) love you all!