IMPORTANT: THIS README IS NOT READY !!
In this repository I listed my "honorable mentions" projects. There are a wide variety of topics I touched over the years, and I just want to show them. Note these projects are not a direct showcase of my software engineering skills, because most of them are unfinished or tutorial/practice projects, and of courses. Some of them are slightly better, so I've marked them with a π emoji - these are worth checking out.
If you want see some of my quality project check out my ray tracer called RenderLamp or my quality graphics projects.
These repositories were primarily started as portfolio projects or for experimenting. However, due to their lack of high quality or originality, I don't consider them suitable as portfolio worthy projects.
Project | Descripton |
---|---|
Shader Programming π | GLSL shader collection |
Little Technical Art Projects | Small Techincal Art Projects |
These repositories were primarily created based on learning resourse wich can be courses, books, blog posts or other stuff.
Project | Descripton |
---|---|
[WIP] C++ Programming + My C++ Notes π | C++ Programming + Practice |
[WIP] Unity Math Course π | Math concepts in Unity + Practice |
First Godot Game | First Godot game |
First Unity Game | First unity game (unfinished) |
First C++ Game | C++ game programming course |
Hello OpenGL | My first 3D OpenGL project |
Over the years, I have developed many projects. While most of them are nearly complete, they remain unfinished or lack high quality.
Project | Descripton |
---|---|
Launcher π | This is a C#/WinForm collage assigment with a simple "backend" |
AVX Programming | Collage assigment using C and AVX |
Full Stack Web App | Collage assigment with Angular and Typescript |
Emfis | My first big project in Visual Basic and WinForms |
Disaster Valley | My first OpenGL game in Java |
I LOVE Computer Graphics so I experimenting with different topic on this filed. Mainly look dev. You can see PBR materials I did in Substance Designer or blender. Shaders/VFX I did with Unity Shader Graph.
Project | Descripton |
---|---|
Blue Tile Material π | Created in Substance Designer |
Pearl Material | Created in blender |