Skip to content

Commit

Permalink
docs build
Browse files Browse the repository at this point in the history
  • Loading branch information
matiasvlevi committed Oct 13, 2024
1 parent 77dd44f commit 381ffc8
Show file tree
Hide file tree
Showing 209 changed files with 1,020 additions and 402 deletions.
2 changes: 1 addition & 1 deletion docs/assets/lu5-wasm.min.js

Large diffs are not rendered by default.

4 changes: 2 additions & 2 deletions docs/index.html

Large diffs are not rendered by default.

2 changes: 1 addition & 1 deletion docs/v0.1.7/camera/index.html
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="UTF-8"/><meta content="width=device-width, initial-scale=1.0" name="viewport"/><meta httpEquiv="X-UA-Compatible" content="ie=edge"/><meta content="camera reference page. Originating from camera.h in lu5 source. lu5 is a Lua interpreter for Creative Coding. lu5 serves as a tool for creating games, simulations and art. It is designed to render 2D and 3D graphics, and provides a simple and expressive API similar to p5.js. " name="description"/><meta content="Lua, Creative Coding, p5.js, OpenGL, Lua Interpreter, programming, coding, learn code" name="keywords"/><meta content="Matias Vazquez-Levi" name="author"/><meta property="og:title" content="camera"/><meta property="og:description" content="camera reference page. Originating from camera.h in lu5 source. lu5 is a Lua interpreter for Creative Coding. lu5 serves as a tool for creating games, simulations and art. It is designed to render 2D and 3D graphics, and provides a simple and expressive API similar to p5.js. "/><meta property="og:image" content="https://matiasvlevi.github.io/lu5/assets/lu5_thumbnail.png"/><meta property="og:url" content="https://matiasvlevi.github.io/lu5"/><meta content="summary_large_image" name="twitter:card"/><meta content="camera" name="twitter:title"/><meta content="camera reference page. Originating from camera.h in lu5 source. lu5 is a Lua interpreter for Creative Coding. lu5 serves as a tool for creating games, simulations and art. It is designed to render 2D and 3D graphics, and provides a simple and expressive API similar to p5.js. " name="twitter:description"/><meta content="https://matiasvlevi.github.io/lu5/assets/lu5_thumbnail.png" name="twitter:image"/><link href="../../assets/style.css" rel="stylesheet"/><script src="../../assets/search.js" type="text/javascript"></script><script src="../../assets/menu.js" type="text/javascript"></script><script>window.onload = function (e) {set_nav_menu();set_search("../../v0.1.7/");};</script><script lib src="../../assets/lu5-wasm.min.js"></script><script src="../../assets/lu5-console.min.js"></script><link href="https://matiasvlevi.github.io/lu5/latest/camera" rel="canonical"/><link href="../../assets/lu5-hljs-theme.css" rel="stylesheet"/><script src="../../assets/hljs.min.js"></script><script>document.addEventListener("DOMContentLoaded", function (e) {hljs.highlightAll();});</script><script src="https://www.googletagmanager.com/gtag/js?id=G-CYFGDF41F4" async></script><script>window.dataLayer = window.dataLayer || [];function gtag(){dataLayer.push(arguments);};gtag("js", new Date());gtag("config", "G-CYFGDF41F4");</script><link rel="icon" href="../../assets/favicon.png" type="image/svg"/><title>camera</title></head><body><div class="content flex flex-grow"><div id="menu" class="nav"><br/><ul><li class="btn"><a class="light" href=".././window/"><h4>window</h4></a></li><li class="btn"><a class="light" href=".././typography/"><h4>typography</h4></a></li><li class="btn"><a class="light" href=".././transform/"><h4>transform</h4></a></li><li class="btn"><a class="light" href=".././shapes3D/"><h4>3D Shapes</h4></a></li><li class="btn"><a class="light" href=".././shapes/"><h4>2D Shapes</h4></a></li><li class="btn"><a class="light" href=".././setting/"><h4>setting</h4></a></li><li class="btn"><a class="light" href=".././mouse/"><h4>mouse</h4></a></li><li class="btn"><a class="light" href=".././models/"><h4>models</h4></a></li><li class="btn"><a class="light" href=".././vector/"><h4>vector</h4></a></li><li class="btn"><a class="light" href=".././math/"><h4>math</h4></a></li><li class="btn"><a class="light" href=".././keyboard/"><h4>keyboard</h4></a></li><li class="btn"><a class="light" href=".././io/"><h4>io</h4></a></li><li class="btn"><a class="light" href=".././image/"><h4>image</h4></a></li><li class="btn"><a class="light" href=".././classes/"><h4>classes</h4></a></li><li class="btn"><a class="light" href=".././camera/"><h4>camera</h4></a></li></ul></div><main><header><div class="wrap"><a href="../"><img src="../../assets/logo.svg" class="logo"/></a><h1 style="font-size: 26pt" class="module">camera</h1><button onclick="toggleMenu()" class="menuBtn"><img class="menuIcon" src="../../assets/arrow_left.svg" width="40px"/></button><span class="text version">v0.1.7</span></div><div style="display: none;" class="space-between items-center gap-1 search-section"><svg height="24px" viewBox="0 0 50 50" xmlns="http://www.w3.org/2000/svg" width="24px"><path stroke="currentColor" fill="currentColor" d="M 21 3 C 11.601563 3 4 10.601563 4 20 C 4 29.398438 11.601563 37 21 37 C 24.355469 37 27.460938 36.015625 30.09375 34.34375 L 42.375 46.625 L 46.625 42.375 L 34.5 30.28125 C 36.679688 27.421875 38 23.878906 38 20 C 38 10.601563 30.398438 3 21 3 Z M 21 7 C 28.199219 7 34 12.800781 34 20 C 34 27.199219 28.199219 33 21 33 C 13.800781 33 8 27.199219 8 20 C 8 12.800781 13.800781 7 21 7 Z"></path></svg><div style="position: relative;" class="search-wrap flex-col"><input id="search" style="z-index: 5;" placeholder="Search" autocomplete="off" type="text"/><div class="search-box flex-col"></div></div></div></header><div id="orbitControl" class="method"><div class="methodDeclaration"><code>orbitControl();</code></div><p>Helpful utility for controlling the camera around the origin.<br/>Enables quick camera controls without much of an implementation.</p><div class="params"></div><p></p><div class="method-example flex items-center"><pre class="example-code"><code class="language-lua">function setup()
<!DOCTYPE html><html lang="en"><head><meta charset="UTF-8"/><meta content="width=device-width, initial-scale=1.0" name="viewport"/><meta httpEquiv="X-UA-Compatible" content="ie=edge"/><meta content="camera reference page. Originating from camera.h in lu5 source. lu5 is a Lua interpreter for Creative Coding. lu5 serves as a tool for creating games, simulations and art. It is designed to render 2D and 3D graphics, and provides a simple and expressive API similar to p5.js. " name="description"/><meta content="Lua, Creative Coding, p5.js, OpenGL, Lua Interpreter, programming, coding, learn code" name="keywords"/><meta content="Matias Vazquez-Levi" name="author"/><meta content="camera" property="og:title"/><meta content="camera reference page. Originating from camera.h in lu5 source. lu5 is a Lua interpreter for Creative Coding. lu5 serves as a tool for creating games, simulations and art. It is designed to render 2D and 3D graphics, and provides a simple and expressive API similar to p5.js. " property="og:description"/><meta content="https://matiasvlevi.github.io/lu5/assets/lu5_thumbnail.png" property="og:image"/><meta content="https://matiasvlevi.github.io/lu5" property="og:url"/><meta content="summary_large_image" name="twitter:card"/><meta content="camera" name="twitter:title"/><meta content="camera reference page. Originating from camera.h in lu5 source. lu5 is a Lua interpreter for Creative Coding. lu5 serves as a tool for creating games, simulations and art. It is designed to render 2D and 3D graphics, and provides a simple and expressive API similar to p5.js. " name="twitter:description"/><meta content="https://matiasvlevi.github.io/lu5/assets/lu5_thumbnail.png" name="twitter:image"/><link rel="stylesheet" href="../../assets/style.css"/><script type="text/javascript" src="../../assets/search.js"></script><script type="text/javascript" src="../../assets/menu.js"></script><script>window.onload = function (e) {set_nav_menu();set_search("../../v0.1.7/");};</script><script src="../../assets/lu5-wasm.min.js" lib></script><script src="../../assets/lu5-console.min.js"></script><link rel="canonical" href="https://matiasvlevi.github.io/lu5/latest/camera"/><link rel="stylesheet" href="../../assets/lu5-hljs-theme.css"/><script src="../../assets/hljs.min.js"></script><script>document.addEventListener("DOMContentLoaded", function (e) {hljs.highlightAll();});</script><script src="https://www.googletagmanager.com/gtag/js?id=G-CYFGDF41F4" async></script><script>window.dataLayer = window.dataLayer || [];function gtag(){dataLayer.push(arguments);};gtag("js", new Date());gtag("config", "G-CYFGDF41F4");</script><link href="../../assets/favicon.png" rel="icon" type="image/svg"/><title>camera</title></head><body><div class="content flex flex-grow"><div id="menu" class="nav"><br/><ul><li class="btn"><a href=".././window/" class="light"><h4>window</h4></a></li><li class="btn"><a href=".././typography/" class="light"><h4>typography</h4></a></li><li class="btn"><a href=".././transform/" class="light"><h4>transform</h4></a></li><li class="btn"><a href=".././shapes3D/" class="light"><h4>3D Shapes</h4></a></li><li class="btn"><a href=".././shapes/" class="light"><h4>2D Shapes</h4></a></li><li class="btn"><a href=".././setting/" class="light"><h4>setting</h4></a></li><li class="btn"><a href=".././mouse/" class="light"><h4>mouse</h4></a></li><li class="btn"><a href=".././models/" class="light"><h4>models</h4></a></li><li class="btn"><a href=".././vector/" class="light"><h4>vector</h4></a></li><li class="btn"><a href=".././math/" class="light"><h4>math</h4></a></li><li class="btn"><a href=".././keyboard/" class="light"><h4>keyboard</h4></a></li><li class="btn"><a href=".././io/" class="light"><h4>io</h4></a></li><li class="btn"><a href=".././image/" class="light"><h4>image</h4></a></li><li class="btn"><a href=".././classes/" class="light"><h4>classes</h4></a></li><li class="btn"><a href=".././camera/" class="light"><h4>camera</h4></a></li></ul></div><main><header><div class="wrap"><a href="../"><img src="../../assets/logo.svg" class="logo"/></a><h1 style="font-size: 26pt" class="module">camera</h1><button onclick="toggleMenu()" class="menuBtn"><img src="../../assets/arrow_left.svg" width="40px" class="menuIcon"/></button><span class="text version">v0.1.7</span></div><div style="display: none;" class="space-between items-center gap-1 search-section"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 50 50" height="24px" width="24px"><path d="M 21 3 C 11.601563 3 4 10.601563 4 20 C 4 29.398438 11.601563 37 21 37 C 24.355469 37 27.460938 36.015625 30.09375 34.34375 L 42.375 46.625 L 46.625 42.375 L 34.5 30.28125 C 36.679688 27.421875 38 23.878906 38 20 C 38 10.601563 30.398438 3 21 3 Z M 21 7 C 28.199219 7 34 12.800781 34 20 C 34 27.199219 28.199219 33 21 33 C 13.800781 33 8 27.199219 8 20 C 8 12.800781 13.800781 7 21 7 Z" fill="currentColor" stroke="currentColor"></path></svg><div style="position: relative;" class="search-wrap flex-col"><input autocomplete="off" placeholder="Search" id="search" type="text" style="z-index: 5;"/><div class="search-box flex-col"></div></div></div></header><div id="orbitControl" class="method"><div class="methodDeclaration"><code>orbitControl();</code></div><p>Helpful utility for controlling the camera around the origin.<br/>Enables quick camera controls without much of an implementation.</p><div class="params"></div><p></p><div class="method-example flex items-center"><pre class="example-code"><code class="language-lua">function setup()
createWindow(800, 800, GL3D);
end

Expand Down
Loading

0 comments on commit 381ffc8

Please sign in to comment.