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Game
Michael Beutler edited this page Apr 15, 2020
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1 revision
On the server side every game has a uniqe id for identification reasons. This id is generated via a dependency called uuid
. This comes with multiple formats. In this project the v4
format will be used. (GitHub: uuidjs)
class Game {
constructor(id, io) {
this.id = id;
this.io = io;
this.players = [];
this.started = false;
this.rounds = [];
}
}