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Add generic TransformedShape and use it everywhere #49

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merged 7 commits into from
Mar 25, 2024
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@mkeeter mkeeter commented Mar 24, 2024

Previously, we had separate implementations of scale / translation and screen-space transforms in both the 2D and 3D rendering code. This PR adds a new TransformedShape<S> and uses it consistently.

@mkeeter mkeeter force-pushed the transformed-shape branch from 57ea002 to c12297a Compare March 25, 2024 01:10
@mkeeter mkeeter merged commit 60900ba into main Mar 25, 2024
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@mkeeter mkeeter deleted the transformed-shape branch March 25, 2024 12:08
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