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removed check
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moraroy authored Feb 12, 2024
1 parent c50461d commit f34088d
Showing 1 changed file with 48 additions and 52 deletions.
100 changes: 48 additions & 52 deletions NSLGameScanner.py
Original file line number Diff line number Diff line change
Expand Up @@ -914,31 +914,25 @@ def get_amazon_games():
# Create the named pipe
os.mkfifo(PIPE_PATH)

# Define the directory path
dir_path = f"{logged_in_home}/homebrew/plugins/NonSteamLaunchers/"

# Check if the directory exists
if not os.path.exists(dir_path):
# Only write back to the shortcuts.vdf and config.vdf files if new shortcuts were added or compattools changed
if new_shortcuts_added or shortcuts_updated:
print(f"Saving new config and shortcuts files")
conf = vdf.dumps(config_data, pretty=True)
with open(f"{logged_in_home}/.steam/root/config/config.vdf", 'w') as file:
file.write(conf)
with open(f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/shortcuts.vdf", 'wb') as file:
file.write(vdf.binary_dumps(shortcuts))

# Load the configset_controller_neptune.vdf file
with open(controller_config_path, 'r') as f:
config = vdf.load(f)

# Add new entries for the games
# Only write back to the shortcuts.vdf and config.vdf files if new shortcuts were added or compattools changed
if new_shortcuts_added or shortcuts_updated:
print(f"Saving new config and shortcuts files")
conf = vdf.dumps(config_data, pretty=True)
with open(f"{logged_in_home}/.steam/root/config/config.vdf", 'w') as file:
file.write(conf)
with open(f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/shortcuts.vdf", 'wb') as file:
file.write(vdf.binary_dumps(shortcuts))

# Load the configset_controller_neptune.vdf file
with open(controller_config_path, 'r') as f:
config = vdf.load(f)

# Add new entries for the games
for app_id in app_ids:
config['controller_config'][str(app_id)] = {
'workshop': 'workshop_id'
}

# Add new entries for the installed launchers and games
# Add new entries for the installed launchers and games
config['controller_config']['epic games'] = {
'workshop': '2800178806'
}
Expand Down Expand Up @@ -1016,36 +1010,38 @@ def get_amazon_games():
with open(controller_config_path, 'w') as f:
vdf.dump(config, f)

# Print the created shortcuts
if created_shortcuts:
print("Created Shortcuts:")
for name in created_shortcuts:
print(name)

# Assuming 'games' is a list of game dictionaries
games = [shortcut for shortcut in shortcuts['shortcuts'].values()]

# Open the pipe for writing
with open(PIPE_PATH, 'w') as pipe:
for game in games:
# Skip if 'appname' or 'exe' is None
if game.get('appname') is None or game.get('exe') is None:
continue

# Create a dictionary to hold the shortcut information
shortcut_info = {
'appid': str(game.get('appid')),
'appname': game.get('appname'),
'exe': game.get('exe'),
'StartDir': game.get('StartDir'),
'icon': f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/grid/{get_file_name('icons', game.get('appid'))}",
'LaunchOptions': game.get('LaunchOptions'),
'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined
}

# Print the shortcut information in JSON format
message = json.dumps(shortcut_info)
print(message, flush=True) # Print to stdout
pipe.write(message + '\n') # Write to the pipe
# Print the created shortcuts
if created_shortcuts:
print("Created Shortcuts:")
for name in created_shortcuts:
print(name)

# Assuming 'games' is a list of game dictionaries
games = [shortcut for shortcut in shortcuts['shortcuts'].values()]

# Open the pipe for writing
with open(PIPE_PATH, 'w') as pipe:
for game in games:
# Skip if 'appname' or 'exe' is None
if game.get('appname') is None or game.get('exe') is None:
continue

# Create a dictionary to hold the shortcut information
shortcut_info = {
'appid': str(game.get('appid')),
'appname': game.get('appname'),
'exe': game.get('exe'),
'StartDir': game.get('StartDir'),
'icon': f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/grid/{get_file_name('icons', game.get('appid'))}",
'LaunchOptions': game.get('LaunchOptions'),
'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined
}

# Print the shortcut information in JSON format
message = json.dumps(shortcut_info)
print(message, flush=True) # Print to stdout
pipe.write(message + '\n') # Write to the pipe

print("All finished!")


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