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WebGLPrograms: UV attributes now depend on used channels, not geometry attributes. #17440

WebGLPrograms: UV attributes now depend on used channels, not geometry attributes.

WebGLPrograms: UV attributes now depend on used channels, not geometry attributes. #17440

Triggered via pull request January 22, 2024 12:31
Status Success
Total duration 8m 12s
Artifacts

ci.yml

on: pull_request
Lint testing
44s
Lint testing
Unit testing
49s
Unit testing
Circular dependencies testing
38s
Circular dependencies testing
Examples ready for release
43s
Examples ready for release
Matrix: E2E testing
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