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@nadjiel nadjiel released this 10 Jan 15:58
· 3 commits to main since this release

This version consists basically of a .gdshader file that has the shader code that you can use to implement the functionality described. Other files that come together are a LICENSE (MIT) and a README.md, so that you can have them in handy if you need. :)

Features

The features this version provides are basically allowing performing palette swapping, but down below I’ll explain them in more detail:

  • Performing palette swapping with the use of an input and an output texture;
  • Performing palette swapping with two PackedColorArrays describing the input and output colors;
  • You can also use both options in combination, with the arrays having a greater precedence;
  • This shader also supports swapping transparent colors.

Links

If you wanna see this version's devlog on Itch.io, you can check it out here!