This version consists basically of a .gdshader
file that has the shader code that you can use to implement the functionality described. Other files that come together are a LICENSE
(MIT) and a README.md
, so that you can have them in handy if you need. :)
Features
The features this version provides are basically allowing performing palette swapping, but down below I’ll explain them in more detail:
- Performing palette swapping with the use of an input and an output texture;
- Performing palette swapping with two
PackedColorArray
s describing the input and output colors; - You can also use both options in combination, with the arrays having a greater precedence;
- This shader also supports swapping transparent colors.
Links
If you wanna see this version's devlog on Itch.io, you can check it out here!