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- Add enpassant
- Add move repetition
- Optimize where can
- Cache board state for minimax ?
- Test for multiple check scenario
- Try a different way to hash the Board (currently use string combination, which is costly)
https://en.wikipedia.org/wiki/Transposition_table
- Transposition table
https://www.chessprogramming.org/Late_Move_Reductions https://www.chessprogramming.org/Principal_Variation_Search
- Research NegaScout(Principal Variation Search) as an alternative for Minimax search
/// TODO: Fully refactor ?????????