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class CfgAdminToolkitCustomMod
Warsheep-GER edited this page Jul 18, 2016
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add insert the Exile.Map\config.cpp
class CfgAdminToolkitCustomMod { AdminToolkit_MenuTitle[] = {"Players", "Vehicles", "Weapons", "Custom", "Others", "Items"}; //not working?? AdminToolkit_ModEnable = "exile"; AdminToolkit_Mod_Players = "atk\AdminToolkit_Players_Exile.sqf"; //not working!! missing code clientside AdminToolkit_Mod_Vehicles = "atk\AdminToolkit_Vehicles_Exile.sqf"; AdminToolkit_Mod_Custom = "atk\AdminToolkit_Custom_Exile.sqf"; AdminToolkit_Mod_Weapons = "atk\AdminToolkit_Weapons_Exile.sqf"; AdminToolkit_Mod_Other = "atk\AdminToolkit_Other_Exile.sqf"; AdminToolkit_Mod_Items = "atk\AdminToolkit_Items_Exile.sqf"; };